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The Outer Worlds 2 is changing how Flaws work by watching everything you do in-game and offering bonuses based on your behavior (including save-scumming)

423,183 görüntüleme • 1 yıl önce •via X (Twitter)

9 Yorum

Risim profil fotoğrafı
Risim1 yıl önce

I guarantee the first mod to be released will be one to remove the negative effects.

fourfive profil fotoğrafı
fourfive1 yıl önce

This is such a terrible idea lmao

Vox That Rox profil fotoğrafı
Vox That Rox1 yıl önce

That's an interesting twist

2D enthusiast profil fotoğrafı
2D enthusiast1 yıl önce

I've been waiting for a game that tackles or takes on this element since psycho mantis was telling me the type of games I liked and the type of player I was on PS1 I wonder why more don't tackle this experience?!

𝕮𝖍𝖎𝖑𝖎 🇺🇸 profil fotoğrafı
𝕮𝖍𝖎𝖑𝖎 🇺🇸1 yıl önce

Is it optional? If not, No thanks. I don't need a game I pay for to punish me for playing how I want.

Isaac Joseph profil fotoğrafı
Isaac Joseph1 yıl önce

Obsidian just gets worse and worse. RIP

Jason Venter profil fotoğrafı
Jason Venter1 yıl önce

Obviously it's not quite the same thing, but this reminds me of the sanity effects in Eternal Darkness. It's neat to see developers still thinking of ways to creatively immerse players in their games.

Arthur Cole 👑 profil fotoğrafı
Arthur Cole 👑1 yıl önce

Sounds really fun

Evan Raynor profil fotoğrafı
Evan Raynor1 yıl önce

Yeah honestly how about fuck off. I've been save scumming for 25 years, I don't need people trying to tell me how to play.

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