正在加载视频...

视频加载失败

The Phantom Program is now available in #REDSEC... But only until October 13th 🤦‍♂️ According to the community team, Battlefield Studios has no plans to bring this specific version of the Phantom Program to the #Battlefield6 multiplayer. It will be completely done in REDSEC. "Fort Lyndon's security network has...

51,173 次观看 • 8 天前 •via X (Twitter)

33 条评论

GHOST 的头像
GHOST8 天前

Phantom Program stopped existing for me the moment it was added to REDSEC.

C3komi 的头像
C3komi8 天前

All that for a few trinkets... We couldn't give a shit about REDSEC.

ento 的头像
ento8 天前

What a way to ruin everything...

Frixed 的头像
Frixed8 天前

I swear to god, I’m so mad at myself that I bought this game and what dice is doing to this franchise …

Battle(non)sense | Chris 的头像
Battle(non)sense | Chris8 天前

This is so desperate. 🤣🤣🤣

Ame 的头像
Ame8 天前

Remember how cool the 2042 easter eggs were? Remember when they required actual skill to solve? Remember the big ass cruise missile blowing up one of the cubes on spearhead? How the fuck did we end up here

Ph_L 的头像
Ph_L8 天前

What an absolute shitshow it is

ShadowNinja 的头像
ShadowNinja8 天前

They handing out “F U’s” with every update at this rate 😂😂

Banal Republic 🤦🏼‍♂️😜 的头像
Banal Republic 🤦🏼‍♂️😜8 天前

They want to push Multiplayer people to RedSec. Yeah, that is not gonna work.

D 的头像
D8 天前

Still wont touch that gamemode.

Devorizer 的头像
Devorizer8 天前

I will never touch the BR mode oh well

John 的头像
John8 天前

Don’t care. Everything added is lame AF. November 19th isn’t far away.

WizZa Keem 的头像
WizZa Keem8 天前

What could possibly go wrong; forcing your player based to play a mode they don’t want to for rewards.

skibbidyenjoyer69 的头像
skibbidyenjoyer698 天前

shit is so lame i'm just gonna copy the solution (if doesnt take more than inputing a code)

Outbreak 2.0 的头像
Outbreak 2.08 天前

Crazy how Dice and Activision are going to ruin their games entirely just to make a dollar… what will you do when everyone leaves because you want to push your own agenda instead of giving players what they want.

Big C Gaming Backrooms YT 的头像
Big C Gaming Backrooms YT8 天前

So I am not missing much if I never play Redsec- got it.

Paweł 的头像
Paweł8 天前

What's the point of our feedback if every change they make is exact opposite to what's said by us??

Rupam 的头像
Rupam8 天前

Yeah dice can shove this phantom program up their asshole.

kirito _4kirigaya 的头像
kirito _4kirigaya8 天前

And it's limited? OK. @EA_DICE have lost their minds

MANN 的头像
MANN8 天前

Absolutely won't be doing this

Robert Parrilla 的头像
Robert Parrilla8 天前

Good I hardly play Redsec.

Ant (Anthony) 🇨🇼🇳🇱 的头像
Ant (Anthony) 🇨🇼🇳🇱8 天前

Redsec hard pass 😅

Lorenzo Maria 的头像
Lorenzo Maria8 天前

No one play redsec 😂

DaFullo 的头像
DaFullo8 天前

Can't even find any ranked matches in my region, the easter eggs will not work in casual and private matches. Oh dice what are you been thinking

BlackHawk 的头像
BlackHawk8 天前

Do you have any idea if at some point there going to put a valuable update ? Its impossible that even the developpers are not desperate of how the game have a lot of bugs?

Colton Parnian 的头像
Colton Parnian8 天前

I'll stick with wardogs

LunaLumens 的头像
LunaLumens8 天前

Truly despicable.

Christopher Horváth 的头像
Christopher Horváth8 天前

I don't even touched redsec and i dont care! I played air superiority thats count as redsec? They are so desperate with this forced redsec timed shit. Why they even vither with new gane modes and map versions if its TIMED?

—𝙈𝙞𝙩𝙝𝙧𝙞𝙙𝙖𝙩𝙚 🇬🇧 的头像
—𝙈𝙞𝙩𝙝𝙧𝙞𝙙𝙖𝙩𝙚 🇬🇧8 天前

Genuinely what the hell So not only are they ruining the Easter egg component by advertising and commercialising it but it's limited time and not main game. I can't believe I'm saying it but 2042 did the phantom program better

🥷🏻 的头像
🥷🏻8 天前

Well, theres no need to play Redsec

Flotche225 的头像
Flotche2258 天前

The problem multiplayer doesn't work for everybody in some regions. Until now we playing against bot. Only in RedSec we can still find game. They need to improve the servers and matchmaking.

Tenshi’n’ryu 的头像
Tenshi’n’ryu8 天前

They nerfed c4 u only deal 99dmgs now

chibiAhzek 的头像
chibiAhzek8 天前

Thanks battle royale for ruining everything the weapons balance is dogshit thanks to that shit

相关视频

There is 1 fundamental flaw with most health programs: They pass the complexity over to you. You are presented with high-level information or action steps that fail to dig into the details. Why? Because this is hard to do; and the coach or creator of the program didn't put in the work to sift through that complexity for you. Instead, they passed it over to you to figure it out for yourself. Like it or not, someone has to eat this pain. And I'm of the belief that this shouldn't be you. Thankfully, I've put in the work—I've suffered a high degree of pain—so you don't have to. Over the last 2.5 years I create a 12-step health system to achieve total human optimisation. A blueprint to eliminate lingering health issues, gain complete control over your mind and body, and access your full cognitive capacity. You'll find all the details here: And I'll admit: It's not a cheap program. I don't offer low quality cookie-cutter services. Like Leonardo da Vinci and the Mona Lisa, this program has been cultivated over many years. And it's damn good. Which is why tomorrow it will return to it's full price of $1,475. Meaning you have 24 hours to secure it at 53% off, $697. The program is 100% self-paced, and you maintain access to support and coaching for 6-months at a time. How does this work? From your sign-up date, a subscription renewal fee is charged every 6 months so you can maintain access to me and my team. (+all roll-outs/updates) This renewal will be exactly 1/2 of your initial investment. Meaning, if you secure the program at 53% off, your renewal will be $348.50 every 6 months (down from $737.50). This is fixed. The 53% off code is auto-applied at checkout as we speak, it will only work for the first 50 people. Go here to secure it:

Ben Smith

94,812 次观看 • 1 年前

Games marketing is broken. After raising over $50M to support and work with hundreds of studios over the last 6 years, I find that the biggest problem is studios’ lack of direct connection with their players. Over the last six years, I’ve watched talented teams struggle because they never had a clear way to reach, learn from, and grow with players over time. Without that connection, everything becomes harder - validation, iteration, community growth, and retention all turn into guesswork. For most of the games industry’s history, platforms have controlled identity, communication, and distribution, which are invaluable to a game’s success. Apple limited how studios could collect and use player contact information outside the App Store, and Steam still doesn’t give studios access to the contact details of players who wishlist or sign up for playtests. Studios are left without a direct relationship with the audience they’re trying to serve. As a result, studios rely on fragmented tools and spreadsheets to manage players across different stages of development and live operations, with no continuity from first contact through long-term engagement. Today, that changes with the launch of FirstLook 1.0. FirstLook is the first Player Relationship Platform built specifically for games. It gives studios everything they need to connect with players across the full lifecycle, including playtests and feedback, community and communications, analytics, rewards, and creator programs, all in one place. We’ve been building under the radar, but FirstLook already powers hundreds of studios, from indies to publishers like Krafton, ArenaNet, and Skybound Entertainment, connecting millions of players with the developers who make the games they love. As part of the launch, we’re introducing a brand new limited time free plan, with access to all our features for up to 500 players. You can set this up now in under 10 minutes. If you want to learn more, book a demo and we guarantee that you will save you time and money and help you grow. Links in comments!

Eden Chen

95,285 次观看 • 7 个月前

10 days ago, we introduced Splash the Pot to AoF games to test the feature and gather initial input from players. Since then, we’ve been closely monitoring how it performs and how you interact with it and we got a lot of good feedback. Today, we’re ready to move into the next phase with the introduction of new Infused Splash Pots. 💰 CoinPoker will be adding $500,000 extra per week directly into Splash the Pot. This builds on top of the existing system and turns it into a true rewards layer within the game. For context, Splash the Pot works by triggering random drops directly into active hands. These drops come from a shared splash pool built through gameplay, where 100% of the pool of any splash contribution is returned to players. CoinPoker does not take any cut of it. With the addition of infusion, the system is no longer only driven by player contributions. CoinPoker is adding extra funds on top of the existing pool, so splashes now carry additional value that comes directly from us, and its a net positive for the players. In practice, this leads to bigger rewards appearing directly in-game, including Mega Splashes that can reach up to 1000 big blinds. Players can follow splash activity, pool performance, and results directly in the client at any time, with clear visibility into how the system is running. To make the system more balanced across the table, each splash will be split between the pot winner and the rest of the players involved. We’ve tested different ways to structure this split internally, but what percentage should go to the winner versus the rest of the table is something we want to shape together with the community. We’ve set up a poll in the first comment. We’d really appreciate your input. Your feedback is a key part of how we build and improve our rewards systems, and we’ll continue shaping this together with players. Thank you again for your continued support. The CoinPoker Team

CoinPoker

26,742 次观看 • 6 个月前