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The Walking Dead game was wild for this one.

9,809,589 просмотров • 1 год назад •via X (Twitter)

Комментарии: 35

Фото профиля ₩
₩1 год назад

dat's actually a common old-school 'reflections' technique 🙂

Фото профиля Justin Kimball
Justin Kimball1 год назад

We did something similar with a cave lake in Uncharted Golden Abyss. The cheapest way to get nice reflections was to duplicate most of the cave and invert everything along the water plane.

Фото профиля Maximilien Robes
Maximilien Robes1 год назад

oh NOW you want ray-tracing, okay 🙄

Фото профиля Absolute Taters!!
Absolute Taters!!1 год назад

Doing all that for just a rear view mirror is pretty damn cool

Фото профиля Danny M.
Danny M.1 год назад

Reminds me of the metro train in Fallout 3, which was actually a hat worn by an NPC... which is apparently easier to do than making a working train.

Фото профиля Alex Koshelkov
Alex Koshelkov1 год назад

Clementine will remember this

Фото профиля CyricZ - The Dragon of GameFAQs
CyricZ - The Dragon of GameFAQs1 год назад

This is how games have done it forever. Any time you see an older game especially with a mirror, it's literally just another set of models on the other side of the mirror.

Фото профиля King Camel
King Camel1 год назад

How does the mirror know??

Фото профиля ennui andouille 🕊️
ennui andouille 🕊️1 год назад

The officer(s) be like

Фото профиля keentobor
keentobor1 год назад

The best part is how it's a minute-long tutorial prologue and there's like zero to none mirrors in the rest of the game. Madlads just locked tf in for one scene just because they could

Фото профиля Paul Nixon
Paul Nixon1 год назад

Ok and? How do you think mirrors work in real life

Фото профиля Crymson (CEO of the Mark-VII gang)
Crymson (CEO of the Mark-VII gang)1 год назад

Okay what the f-- that's really creative

Фото профиля FreudianWeapon
FreudianWeapon1 год назад

I’m no game dev, but is there not an easier way to render a reflection like that? Seems like it’d be more trouble than it’s worth.

Фото профиля jordychinchin
jordychinchin1 год назад

Neat

Фото профиля Chris D
Chris D1 год назад

Just watched two hours of boundary breaking videos thanks

Фото профиля Vorish is just tired....
Vorish is just tired....1 год назад

That moment you went through the rear view mirror...

Фото профиля Solidus
Solidus1 год назад

If I remember right this engine was held together with bits of string

Фото профиля Arc Ray☢️🐑🎭🎈
Arc Ray☢️🐑🎭🎈1 год назад

its such a cool trick.

Фото профиля Potion Dweller🐰🥩🦴
Potion Dweller🐰🥩🦴1 год назад

Is this outside the ordinary? Mirrored models aren't really that uncommon or used to be pretty standard for smoke and mirrors. I think extra credit goes for them to warping the background to make it look like its actually a review mirror perspective. Maybe a bit overkill

Фото профиля MattHuntsBoston 🇺🇲
MattHuntsBoston 🇺🇲1 год назад

The cool thing about doing it that way is it seems to maintain depth rather than just a 2d picture projected onto the mirror. Looking at mirrors in vr is always so jarring bc it looks more like a TV screen and less like an actual mirror with depth.

Фото профиля Spark After Dark
Spark After Dark1 год назад

It worked, though, didn't it?

Фото профиля Magnus
Magnus1 год назад

Fun fact: I played using free camera and discovered that the same thing happens in the fight on the farm, this time it's in the reflection of the water.

Фото профиля Maurice Verschuur
Maurice Verschuur1 год назад

That's some out of the box thinking.

Фото профиля Legosi
Legosi1 год назад

I always love seeing little details in games like this. Its like a theater stage but in 3D.

Фото профиля D. YOMS 🏝️
D. YOMS 🏝️1 год назад

Where this clip comes from ??? Interesting asf

Фото профиля 𝐹𝓊𝒸𝒽𝓈𝒾 🦊
𝐹𝓊𝒸𝒽𝓈𝒾 🦊1 год назад

Well hats how it's done in every game before Raytracing. It was beautiful and cheap and didnt burn our graphics cards and money

Фото профиля LukyMSant
LukyMSant1 год назад

Goofy looking, uses 1/10 of processing power compared to Ray tracing

Фото профиля Oskar Myszor
Oskar Myszor1 год назад

If you think that's unusual, google Fallout 3 + train.

Фото профиля Rory Nielander ⚡️
Rory Nielander ⚡️1 год назад

Cheating mirrors pre-Ray Tracing is endlessly fascinating to me. I remember the first time I noticed / thought about it was playing The Last of Us on release and hearing my poor PS3 fans spin up whenever I'd get near a bathroom mirror in-game.

Фото профиля Dredd
Dredd1 год назад

No wonder he didn't see the zombie in the road!

Фото профиля All The Clovers 🇮🇪
All The Clovers 🇮🇪1 год назад

I wonder what weird setups they have for tv shows and movies that are 3D animated.

Фото профиля 𝑳𝑶𝑨𝑫𝑰𝑵𝑮 𝑺𝑪𝑹𝑬𝑬𝑵™
𝑳𝑶𝑨𝑫𝑰𝑵𝑮 𝑺𝑪𝑹𝑬𝑬𝑵™1 год назад

@jaybee_tyn This why I love games. They're all essentially magic.

Фото профиля (Local Rat) 🏳️‍⚧️
(Local Rat) 🏳️‍⚧️1 год назад

You CAN just do whatever so long as it works huh

Фото профиля Leroy 🇺🇦🌻
Leroy 🇺🇦🌻1 год назад

@CaptainGPU

Фото профиля xGodlight
xGodlight1 год назад

@guinxu

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