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The way reflections work in SMERF is wild!

786,614 views • 2 years ago •via X (Twitter)

8 Comments

Daniel Monge's profile picture
Daniel Monge2 years ago

That's actually what people used to do to create fake reflections on video games back in the day 🤓

Robert Anderberg🕹️'s profile picture
Robert Anderberg🕹️2 years ago

Yes, I have shipped games that do this!

Reflection Texture (CallMeFDA)'s profile picture
Reflection Texture (CallMeFDA)2 years ago

I love when you 3d scan a room and the light reflection gets seen as an entire like cave same with mirrors it’s like a duplicate room that is lower quality

Robert Anderberg🕹️'s profile picture
Robert Anderberg🕹️2 years ago

100%

James Landrum's profile picture
James Landrum2 years ago

Is this the thing that’s like Gaussian splatting but not?

Sojiira's profile picture
Sojiira2 years ago

So thats where she comes from

cameron petitte's profile picture
cameron petitte2 years ago

So can video games be created with real life mapped environments? They look so much more realistic than 3D models.

Robert Anderberg🕹️'s profile picture
Robert Anderberg🕹️2 years ago

Yes this is a new technique. There are downsides to the technique, but it's very promising for the future!

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