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The way reflections work in SMERF is wild!

786,705 次观看 • 2 年前 •via X (Twitter)

8 条评论

Daniel Monge 的头像
Daniel Monge2 年前

That's actually what people used to do to create fake reflections on video games back in the day 🤓

Robert Anderberg🕹️ 的头像
Robert Anderberg🕹️2 年前

Yes, I have shipped games that do this!

Reflection Texture (CallMeFDA) 的头像
Reflection Texture (CallMeFDA)2 年前

I love when you 3d scan a room and the light reflection gets seen as an entire like cave same with mirrors it’s like a duplicate room that is lower quality

Robert Anderberg🕹️ 的头像
Robert Anderberg🕹️2 年前

100%

James Landrum 的头像
James Landrum2 年前

Is this the thing that’s like Gaussian splatting but not?

Sojiira 的头像
Sojiira2 年前

So thats where she comes from

cameron petitte 的头像
cameron petitte2 年前

So can video games be created with real life mapped environments? They look so much more realistic than 3D models.

Robert Anderberg🕹️ 的头像
Robert Anderberg🕹️2 年前

Yes this is a new technique. There are downsides to the technique, but it's very promising for the future!

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