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The wrist corrective bone tutorial is live! By popular demand from my Discord server, here is the full breakdown on how to fix any limb rotation in under 50 seconds. If useful share 🔃 and like❤️! What tutorial would you like me to cover next?🤔 #vrchat #b3d
47,952 просмотров • 6 месяцев назад •via X (Twitter)
Комментарии: 11

Is “Auto-normalize” enabled in Weight Paint mode?

Not in the video because it was a legacy rig that I keep changing (will be fixed in my v3), but always keep it on for new models. It ensures overall weights per vertex stay at 1.0 so the mesh deforms predictably

VRChat avatars before and after learning twist bones are different work in terms of aesthetic

BBones!

Idk how some people manage to get it with just one twist bone and I have to use like 4 twist bones so the forearm doesn't collapse in on itself 😭

Depends a lot on which program target you have VRChat handles twist way better than Warudo for example even without rotation constraints. Plus, 1 bone that covers the whole arm has the same result as 4 bones spread out on the whole arm, it's all about how you weightpaint it

No obnoxious intro, superfluous editing or sales pitch. Thank you for existing

twist bones yummers :thumbsup:

I have a doubt, how did you make the weights be painted just by sliding in the area as shown in this video

@ECLIPSEX_Awy Gradient tool in weightpaint mode, you can see me selecting it on the left and then changing the curve on the right at second 14!

Thank you was very helpful
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How to make paws SQUISH in blender tutorial🐾 hope this helps, If you need any help lmk in the comments or in my discord server <3
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