正在加载视频...

视频加载失败

The wrist corrective bone tutorial is live! By popular demand from my Discord server, here is the full breakdown on how to fix any limb rotation in under 50 seconds. If useful share 🔃 and like❤️! What tutorial would you like me to cover next?🤔 #vrchat #b3d

47,952 次观看 • 7 个月前 •via X (Twitter)

11 条评论

Etienne 的头像
Etienne7 个月前

Is “Auto-normalize” enabled in Weight Paint mode?

Hella_Faith 的头像
Hella_Faith7 个月前

Not in the video because it was a legacy rig that I keep changing (will be fixed in my v3), but always keep it on for new models. It ensures overall weights per vertex stay at 1.0 so the mesh deforms predictably

JDJCKJCTT 的头像
JDJCKJCTT7 个月前

VRChat avatars before and after learning twist bones are different work in terms of aesthetic

🔞Bunny with disaster life 的头像
🔞Bunny with disaster life7 个月前

BBones!

DRAGULAIR 的头像
DRAGULAIR6 个月前

Idk how some people manage to get it with just one twist bone and I have to use like 4 twist bones so the forearm doesn't collapse in on itself 😭

Hella_Faith 的头像
Hella_Faith6 个月前

Depends a lot on which program target you have VRChat handles twist way better than Warudo for example even without rotation constraints. Plus, 1 bone that covers the whole arm has the same result as 4 bones spread out on the whole arm, it's all about how you weightpaint it

Dux 的头像
Dux6 个月前

No obnoxious intro, superfluous editing or sales pitch. Thank you for existing

Pashu 的头像
Pashu6 个月前

twist bones yummers :thumbsup:

Giuseppe 的头像
Giuseppe6 个月前

I have a doubt, how did you make the weights be painted just by sliding in the area as shown in this video

Hella_Faith 的头像
Hella_Faith6 个月前

@ECLIPSEX_Awy Gradient tool in weightpaint mode, you can see me selecting it on the left and then changing the curve on the right at second 14!

Giuseppe 的头像
Giuseppe6 个月前

Thank you was very helpful

相关视频