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There's a morph target editor plugin in #UE5.6

25,782 views • 1 year ago •via X (Twitter)

8 Comments

ZeeLee3D - Protoball REMAKE IS ON! 💯 Wishlist Now's profile picture
ZeeLee3D - Protoball REMAKE IS ON! 💯 Wishlist Now1 year ago

duuuuuuude! this is huge, thanks @EpicGames

yassinerahal's profile picture
yassinerahal1 year ago

The light version of Mesh Morpher was doing modification on the morph targets, interesting to see it happening officially

VertexRage's profile picture
VertexRage1 year ago

oooh, nice!

Petio's profile picture
Petio1 year ago

it would be cool if we didn't have to manually recombined bones animation and morph targets when we import animation from outside unreal.

shawkab's profile picture
shawkab1 year ago

epic!

FrellingHazmot Ⓥ🏳️‍🌈🛸's profile picture
FrellingHazmot Ⓥ🏳️‍🌈🛸1 year ago

oh neat

Meguido's profile picture
Meguido1 year ago

Nice, now we need the ability to import the morph targets externally @UnrealEngine 😉

William's profile picture
William1 year ago

This is massive

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