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They finally made a game for that Half Life 2 play tester that kept going in circles.
11 Comments

Tbh going the complete opposite direction from what the game is prompting you to is a very gamer thing to do My brain is practically hard-wired to go "the wrong way" cuz that's how you get to all the good loot and secret areas

I can't believe they had an actual lobotomite playtesting Half Life 2

Is finding playtesters who have been freshly lobotomized right before playing the key to creating a good video game.. every time I hear about he's playtesters it makes me wonder if any of them had even played a single game before playtesting for hl2

zoro ass playtester

Dragon Half

if modern devs made it they would not have changed the level just put a translucent red wall in front of the path when you get close and then have freemen quip or something (first and only lines in the game)

Was the playtester that stupid ai fruit fly?

It baffles me just how bad game devs are at game design, why remove it? Why keep it? It's a GAME and not a movie, the medium is dynamic and interactive you can just stop players from going in circles after they took the wrong turn the first time around by e.g: collapsing it.

Well we know it wasn't DSP because he didn't fail at going in circles

every time I want to replay the half life games I remember they all have a "the scary level" part lol, that antlion guardian terrified me

But that means less antlion grubs to deliciously smack with the crowbar I used to reload this part of Ep2 just to smack em to death over & over

!["I know that San Antonio will win [Game 5]. ... If they don't have a disastrous second half like they had [in Game 4], they're going to win [Game 5] by double-digits." Keef Morris is confident in the Spurs for Game 5 👀](https://image.24vids.com/tw-2065461546629615990/media/HKn-VHAXYAANZ4T.jpg)



