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Thinking of level design tools rn 🤔 Will be focusing on making Blender-Godot workflow as smooth as possible since it would be impossible for me as one person to create all of the modeling and pcg tools in godot from scratch Will be 2 plugins, one for each side...

67,369 次观看 • 2 年前 •via X (Twitter)

10 条评论

passivestar 的头像
passivestar2 年前

Relevant tweet:

Maro 的头像
Maro2 年前

I was tinkering with something similar, but your version will undoubtedly surpass mine. So that's another project in the bucket... :D

passivestar 的头像
passivestar2 年前

looks neat!

Möp (Comms Open) 的头像
Möp (Comms Open)2 年前

Nice. One thing i did for my model importer was a collision layer hint so that the collision nodes in godot are already on the desired layer, because it gets annoying very quick to manually set all collision layers.

passivestar 的头像
passivestar2 年前

oooh, layer hints, good idea, I'm stealing it! 😼

FR3NKD 的头像
FR3NKD2 年前

You are a human goldmine.

Kyokaz 的头像
Kyokaz2 年前

Been wanting to try Godot for a while, this is reaaaally interesting 👀

passivestar 的头像
passivestar2 年前

it's a 90mb download and it doesn't need an account, it's so easy to try! 😄

Julien Duroure 🔶 的头像
Julien Duroure 🔶2 年前

@dfelinto Feel free to ask, comment or request any glTF related part of your pipeline! #glTF #b3d

passivestar 的头像
passivestar2 年前

@dfelinto thank you, will do 🔥

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