正在加载视频...

视频加载失败

This idea is becoming increasingly awful from a control standpoint. I need to stop but I just like jiggling the fishing pole around so much

71,562 次观看 • 1 年前 •via X (Twitter)

10 条评论

Zaxsin 的头像
Zaxsin1 年前

I think something that makes your projects so special is how you hyperfixate on the way a specific mechanic works to the point that it ruins any chances of having a normal control scheme. Your vision is just too unique for modern peripherals

The Water Museum 的头像
The Water Museum1 年前

Haha that is a good way to put it. Lately I realized that every idea I have would have worked best on the Wii with motion controls

Ẇdget 的头像
Ẇdget1 年前

I wanted to do a fishing line game at some point too but the physics is still just too hard.

The Water Museum 的头像
The Water Museum1 年前

100%, incredibly hard to control things and I’m sure performance will be ass the more I keep going

Smitty 的头像
Smitty1 年前

@3m4lkALT Not so much regular fishing line, but the movement does pretty well resemble fly fishing line.

REI NADOS 的头像
REI NADOS1 年前

Are you using joints or a skeleton?

The Water Museum 的头像
The Water Museum1 年前

Pin joints

RocksAreEdible 的头像
RocksAreEdible1 年前

Make this game about trying to trap a rabbit with these mechanics

Internet Dog 🇮🇪 的头像
Internet Dog 🇮🇪1 年前

maybe add a button to stiffen the line?

nitro 的头像
nitro1 年前

the problem is possibly caused by not enough weight distribution at the end of the fishing line - comparing to its analog counterpart

相关视频