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This is absolutely insane. I just built a fully seamless "No Man's Sky". With AAA-Graphics with 1 prompt. Using Opus 5.5 & Three.js on Tesana - Make AI games The game has over 80 planets to seamlessly explore. Every planet has it's unique biome, minerals, aliens and weather system....

419,703 просмотров • 12 дней назад •via X (Twitter)

Комментарии: 41

Фото профиля S
S12 дней назад

@TesanaAI Try the game here:

Фото профиля zakaria
zakaria12 дней назад

@threejs @TesanaAI One prompt bullshit

Фото профиля S
S12 дней назад

@threejs @TesanaAI I swear on my life. Try it yourself on Tesana.

Фото профиля Bob The Breeder
Bob The Breeder12 дней назад

@threejs @TesanaAI What’s the prompt? Fuckin liar. You paid $10k for this shit.

Фото профиля S
S12 дней назад

@threejs @TesanaAI Why don't you just try yourself. Go to Tesana and give it a prompt and you will get amazed

Фото профиля Tracey M Hoff
Tracey M Hoff12 дней назад

@AquinasTho12161 @threejs @TesanaAI I tried creating a game with tesana I gave it a very detailed prompt basically asking for modern realistic graphics for a 3d open world creature collecting game and I got a 2d pile of janky looking sprites in an even jankier looking world. No way you got this in one prompt.

Фото профиля Bob The Breeder
Bob The Breeder12 дней назад

@Rubzem @threejs @TesanaAI Of course he didn’t. These people need to be shamed into oblivion

Фото профиля Agents Dispatch
Agents Dispatch12 дней назад

@threejs @TesanaAI in case anyone is wondering, this is a complete lie and we need to start shaming people who say this shit

Фото профиля S
S12 дней назад

@TesanaAI If you ever wanted to try to make your own game and want this level of result. Give a try

Фото профиля Leeohe (Anime/Gaming News)
Leeohe (Anime/Gaming News)12 дней назад

@threejs @TesanaAI This is pretty cool... but why does it look like he's peeing

Фото профиля Sean Kerner
Sean Kerner12 дней назад

@threejs @TesanaAI One prompt? Really?

Фото профиля convexmesh
convexmesh11 дней назад

@threejs @TesanaAI *AAA graphics* *Proceeds to not even understand rendering at huge floating point distances like in the showcase* "Programmers" are definitely even more stupid nowadays

Фото профиля Nathan Lugado
Nathan Lugado12 дней назад

@threejs @TesanaAI This is just an astroturfing account for tesana. They do this. It isn't 1 prompt. It isn't even built entirely by them

Фото профиля S
S9 дней назад

@TesanaAI Part 2 is live. I added a ground war with giant Behemoth walkers and a full space battle with 2 more prompts 👇

Фото профиля Francisco
Francisco12 дней назад

@threejs @TesanaAI Most demos don’t ever have links to the game…. Sus

Фото профиля سيف الدين
سيف الدين12 дней назад

@threejs @TesanaAI How much did it cost you?

Фото профиля S
S12 дней назад

@threejs @TesanaAI Around 95$ for first output on Tesana

Фото профиля Dan Steinman
Dan Steinman12 дней назад

Do people actually play threejs games? Threejs games all seem like a fancy 30 second demo even if they do look nice. I think with a bit more work you could probably get something similar in Unity and make it a real game, and launch on Steam where people might be more willing to spend time playing with a controller.

Фото профиля Ombrage
Ombrage12 дней назад

I always dreamed about this kind of sandbox game where you can settle your base on any planet, but it must be a vast MMORPG otherwise it's just a boring No Man's Sky or the most boring ever game made in space : Elite Dangerous. They always lack this ambition of having a real living universe where you feel like you're part of it and you can live your journey in the universe as intended.

Фото профиля Johnny Utah
Johnny Utah12 дней назад

@threejs @TesanaAI crazy to watch people waste tokens on a copy

Фото профиля Max Rovensky
Max Rovensky12 дней назад

@threejs @TesanaAI AAA-graphics is when lens flares

Фото профиля Aeris Vahn Ephelia - 𝑹𝑬𝑽
Aeris Vahn Ephelia - 𝑹𝑬𝑽12 дней назад

@threejs @TesanaAI "aaa" quality, calm down guys a bit, we know it's clickbait game but...

Фото профиля Technomantics™ - °A Shrewd Skew° heading to Steam
Technomantics™ - °A Shrewd Skew° heading to Steam12 дней назад

Assets and how they are seemingly put together: Tesana is an AI game host. [Sky Reach]( is a Tesana AI-maker game by `@jonesiller`. Playable at `/play/0acd001c-3287-4c98-855d-da6c46efd33d`; the real build is [ Four worlds, warp cores, white-and-orange ship over Elysia. Not the Steam/Switch titles of the same name. ----> How it plays Fly a scuffed explorer ship, follow light beacons, grab 4 warp cores. HUD: speed, altitude, hull, fuel, Pulse, Boost. Worlds start on grassy Elysia under a ringed planet, then harsher biomes (storm wind, ice). Mining beam, drones, sentinels. Single-player. ----> Engine Tesana shell + **Three.js** (`_app/three-mJJH94rM.js`). Basis + Draco WASM. Meshes run through **glTF-Transform v4.3.0** (Blender tags stripped). Atmospheric scattering / cloud post is custom. ---->> Asset sources --Ground — ambientCG, CC0 (exact folder IDs)** | Folder | ambientCG asset | |---|---| | `grass004` | Grass004 | | `ground062s` | Ground062S | | `ground093b` | Ground093B | | `ice001` | Ice001 | | `rock055` | Rock055 | | `snow006` | Snow006 | Same Demes catalog Shumer’s NYC world used. Color / height / `normal_gl` / roughness. No Poly Haven names in this build. --> Explorer — Mixamo-compatible humanoid + Quaternius UAL clips** `explorer.glb` is 52-bone, ~1.84 m, tagged `humanoid`. Runtime looks for `mixamorig` / `RightHand`. Animation files: - `ual1_Idle`, `ual1_Walk`, `ual1_Jog_Fwd`, `ual1_Sprint`, `ual1_Jump_Start`, `ual1_Interact` - `ual2_NinjaJump_Idle` That `ual1_` / `ual2_` prefix is [Quaternius Universal Animation Library]( (CC0, Mixamo-retargetable). --->> Ship / rocks / trees / drones `explorer_ship.glb`, `rock_arch`, `ancient_spire`, `alien_tree`, `umbrella_tree`, `sentinel_drone`, etc. No Kenney/Sketchfab strings left after glTF-Transform. Looks like Tesana’s generated/kitbashed prop set, not a named store pack. --->>> Audio Custom event names (`vehicle_pulse_drive_loop`, `jingle_item_get_core_acquired`). Exploration bed is 80 s, 48 kHz, encoder Lavf58.76.100 — typical AI/synth encode, not VSCO. No `CREDITS.md` on the play host. ---> Not unique - Tesana “type a sentence” shell + Three.js + Draco/Basis - ambientCG Grass004, Ground062S, Ground093B, Ice001, Rock055, Snow006 (CC0) - Mixamo bone names - Quaternius Universal Animation Library clips (`ual1_*`, `ual2_*`) - glTF-Transform optimized GLBs - ffmpeg-wrapped SFX/music - No Man’s Sky / Jetpack Joyride-in-space grammar --->> Theirs / Tesana’s Mission loop, four-world routing, ship HUD, scatter terrain, warp-core objective, remix listing. Tesana wrapped a Three.js flyer in ambientCG dirt and Quaternius/Mixamo locomotion. The sentence writes the quest. The grass already had a catalog number.

Фото профиля Kas 🤦
Kas 🤦12 дней назад

@threejs @TesanaAI now make a trailer and work on free dlc for another 10 years

Фото профиля MoonDust
MoonDust12 дней назад

@threejs @TesanaAI Curious how the planet landings work in a browser tab. Does each planet stream in as you get close, or is it one scene the whole time? The ringed planet on the horizon is a great shot.

Фото профиля BlurstTewiter 🌊🌊
BlurstTewiter 🌊🌊12 дней назад

@threejs @TesanaAI highly doubt one prompt.

Фото профиля She Left Me on Bread
She Left Me on Bread12 дней назад

@threejs @TesanaAI Lol ThreeJS. Pretty much anytime you see that, you already know what's up. I've used ThreeJS for like algorithm testing and shit, but if rather pan-fry my balls than release a TS or JS based game. Or even pretend that I am

Фото профиля Mark Chmiel
Mark Chmiel11 дней назад

@threejs @TesanaAI I'm sorry but are people really playing any of these threejs games? I mean it as is it gaining traction? Is there like a steam platform but for threejs? Not trying to hate, I just keep seeing that used over like unreal 5 or unity.

Фото профиля Makubia
Makubia12 дней назад

@threejs @TesanaAI space textures much wow

Фото профиля TheBIGLegendOMG 🚀🚀
TheBIGLegendOMG 🚀🚀12 дней назад

@threejs @TesanaAI Amigo, se ve muy cutre, no puedes decir que tiene gráficos de AAA y luego mostrar esto, no le quito mérito a tu trabajo, pero no tiene nada que ver con hacer un videojuego.

Фото профиля VeMo ✦
VeMo ✦11 дней назад

@threejs @TesanaAI Hahaha. I did the same as the mobile version. This is what I got after one prompt (it even built the APK and everything, so it was just one prompt, and I got a finished build ready to install)

Фото профиля Mike Oxlong
Mike Oxlong12 дней назад

@threejs @TesanaAI So glad we have AI, so dullard uncreatives can waste their money creating millions of shitty copies of actually good games that no one but themselves will play for 5 minutes because even they can't even convince themselves they're worth spending time on.

Фото профиля savas tutumlu
savas tutumlu12 дней назад

@threejs @TesanaAI Will you share it make it open source by any chance so we can build on it

Фото профиля S
S12 дней назад

@threejs @TesanaAI Tesana has a remix feature. Which allows you to keep building on this game on your own :)

Фото профиля OtmShank
OtmShank12 дней назад

@threejs @TesanaAI Man I hate all these retarded "I built it with 1 prompt" posts so much.

Фото профиля Juan Ignacio Sin
Juan Ignacio Sin11 дней назад

@threejs @TesanaAI People hating are allergic to progress fr

Фото профиля Cimarronosky
Cimarronosky12 дней назад

@threejs @TesanaAI This looks awesome, studio quality. I think we all owe threejs something! let's hope this kind of stuff make the engine grow!

Фото профиля SM Usama Shah
SM Usama Shah12 дней назад

@threejs @TesanaAI I made the same thing with Fable few months back then abandoned it. Has few variations. Also seemless. Want to try with Opus 5.5 but it's too expensive. I don't want to run a prompt then wait a whole week for usage reset.

Фото профиля BKB
BKB12 дней назад

@threejs @TesanaAI Bro this shit looks ass

Фото профиля Ben Coleman
Ben Coleman12 дней назад

@threejs @TesanaAI No. No you didn’t

Фото профиля Anderson
Anderson12 дней назад

@threejs @TesanaAI 80 planets from one prompt. star citizen has been in development for 14 years

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