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this is cool
2,518,154 просмотров • 1 месяц назад •via X (Twitter)
Комментарии: 35

You need to implement the pop in for real accuracy

good point

mf even remade the magnet dash wtf is this wizardry

When that next horizon update man I’m starving

idk i got nothing cool to show rn

Wait are you the one who made SA1 & SA2 in unity? I swear I remember seeing that back in 2022-2023

no that was @AlaChebbi9 im pretty sure

What the fuck?!

Y'know sometimes all you need is to see half a second of a unity editor to figure something out. In this case, it was seeing how you set up the dash ramps, which gave a huge boost of inspiration on how to handle trick ramps. Many thanks. Anyways this is SUPER cool.

me esperaba q fuera otro motor, en frontiers no se mueve asi

Does your Cyloop have detection on objects within it? Also make sure if not to add a trace up from detected objects from their location about -50, and add a collision channel for floors.

its a poor man’s implementation, i track the cyloop on a 2D plane for simplicity, and check for intersections between the latest two points that form a line and the rest of the cached vertices if an object is inside the bounds these points create its event gets triggered

Yeah. That’s most likely how it’s done. I was able to achieve it through a similar solution, I was also able to add a collision channel to trace up from the hit objects that starts bellow them to account for things on floating platforms. Also added unique loops!

Does yours also have multi loop detection and adding/unadding stored loops in real time?

noo i havent figured that out yet (or will, idk yet I’m already outting too much effort into what is essentially a shitpost), it just tracks multiple enclosures as they happen rn

Gotcha, if you ever want that code send me a DM, I got all that working on mine!

Something's wrong with the recording's audio quality (probably Twitter's fault?) but tool/video look nice! 😮

What the hell man

Super Fucking Mario Maker

this is really impressive but the more you think about it its also beautiful slander

@arkhamb4t se o jogo do tal Gabriel lá for menos que isso, pode fechar quele quiosque

Holy...

generational slander potential

Wish someone would just make a low poly sonic game in the vein of sonic 3d robo blast and just take it out of that doom engine

what the fuck do you mean Unity

I don t like when 3d sonic games are too much automated. Would be great to reach places using skills and physics, with a level design geometry that allows that.

Sonic 2006 was better

Quite literally insane how accurate this is

I can lie I disagree its just blocks and terrain from the open world its not that impressive

HOLY SHIT

nuh uh

Wtf i tought it was a sonic colors mod at first 😮

Oh now this looks fucking cool. I love this. ^^

This could be used for slander But I actually like Frontiers so I won't say anything

Ever since Sonic Forces, jump pads used the wrong sound
