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2,518,154 views • 1 month ago •via X (Twitter)

35 Comments

Micah 🔺's profile picture
Micah 🔺1 month ago

You need to implement the pop in for real accuracy

strix's profile picture
strix1 month ago

good point

Star's profile picture
Star1 month ago

mf even remade the magnet dash wtf is this wizardry

Flavored (COMMISSIONS OPEN)'s profile picture
Flavored (COMMISSIONS OPEN)1 month ago

When that next horizon update man I’m starving

strix's profile picture
strix1 month ago

idk i got nothing cool to show rn

Linklight 💚's profile picture
Linklight 💚1 month ago

Wait are you the one who made SA1 & SA2 in unity? I swear I remember seeing that back in 2022-2023

strix's profile picture
strix1 month ago

no that was @AlaChebbi9 im pretty sure

Mac Pit's profile picture
Mac Pit1 month ago

What the fuck?!

Kama - Jetstream Riders's profile picture
Kama - Jetstream Riders1 month ago

Y'know sometimes all you need is to see half a second of a unity editor to figure something out. In this case, it was seeing how you set up the dash ramps, which gave a huge boost of inspiration on how to handle trick ramps. Many thanks. Anyways this is SUPER cool.

Juani 🇦🇷's profile picture
Juani 🇦🇷1 month ago

me esperaba q fuera otro motor, en frontiers no se mueve asi

エン!!'s profile picture
エン!!1 month ago

Does your Cyloop have detection on objects within it? Also make sure if not to add a trace up from detected objects from their location about -50, and add a collision channel for floors.

strix's profile picture
strix1 month ago

its a poor man’s implementation, i track the cyloop on a 2D plane for simplicity, and check for intersections between the latest two points that form a line and the rest of the cached vertices if an object is inside the bounds these points create its event gets triggered

エン!!'s profile picture
エン!!1 month ago

Yeah. That’s most likely how it’s done. I was able to achieve it through a similar solution, I was also able to add a collision channel to trace up from the hit objects that starts bellow them to account for things on floating platforms. Also added unique loops!

エン!!'s profile picture
エン!!1 month ago

Does yours also have multi loop detection and adding/unadding stored loops in real time?

strix's profile picture
strix1 month ago

noo i havent figured that out yet (or will, idk yet I’m already outting too much effort into what is essentially a shitpost), it just tracks multiple enclosures as they happen rn

エン!!'s profile picture
エン!!1 month ago

Gotcha, if you ever want that code send me a DM, I got all that working on mine!

Jace Cear 💿's profile picture
Jace Cear 💿1 month ago

Something's wrong with the recording's audio quality (probably Twitter's fault?) but tool/video look nice! 😮

almix's profile picture
almix1 month ago

What the hell man

last to's profile picture
last to1 month ago

Super Fucking Mario Maker

choco's profile picture
choco1 month ago

this is really impressive but the more you think about it its also beautiful slander

Borba's profile picture
Borba1 month ago

@arkhamb4t se o jogo do tal Gabriel lá for menos que isso, pode fechar quele quiosque

parris 🇵🇸's profile picture
parris 🇵🇸1 month ago

Holy...

duck's profile picture
duck1 month ago

generational slander potential

Jay's profile picture
Jay1 month ago

Wish someone would just make a low poly sonic game in the vein of sonic 3d robo blast and just take it out of that doom engine

zeeblox09's profile picture
zeeblox091 month ago

what the fuck do you mean Unity

Funkyjeremi's profile picture
Funkyjeremi1 month ago

I don t like when 3d sonic games are too much automated. Would be great to reach places using skills and physics, with a level design geometry that allows that.

firebird499's profile picture
firebird4991 month ago

Sonic 2006 was better

JellyLord's profile picture
JellyLord1 month ago

Quite literally insane how accurate this is

@Octocam ✝️⛪🛐's profile picture
@Octocam ✝️⛪🛐1 month ago

I can lie I disagree its just blocks and terrain from the open world its not that impressive

Kiwi's profile picture
Kiwi1 month ago

HOLY SHIT

Robo Fabio's profile picture
Robo Fabio1 month ago

nuh uh

Innovative Development's profile picture
Innovative Development1 month ago

Wtf i tought it was a sonic colors mod at first 😮

@michaeltsherrill.bsky.social's profile picture
@michaeltsherrill.bsky.social1 month ago

Oh now this looks fucking cool. I love this. ^^

Personal Jarj's profile picture
Personal Jarj1 month ago

This could be used for slander But I actually like Frontiers so I won't say anything

Newgame+'s profile picture
Newgame+1 month ago

Ever since Sonic Forces, jump pads used the wrong sound