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This is how I make my handpainted assets✨

31,766 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von Elijah Anderson
Elijah Andersonvor 1 Jahr

Wait, so is the end result just a flat mesh? Or are some of the larger bricks actual geometry?

Profilbild von Pacoco
Pacocovor 1 Jahr

no it has some depth, look at the shadows it casts on itself in the first part- and yo can see it here on the piece on the side

Profilbild von Dillon Boucher
Dillon Bouchervor 1 Jahr

This was a huge help! Thank you!

Profilbild von Shuvuu
Shuvuuvor 1 Jahr

it looks fun to learn this art too

Profilbild von Pacoco
Pacocovor 1 Jahr

I can only recommend it😊🤝

Profilbild von brennan
brennanvor 1 Jahr

wait, is your roughness map inverted?

Profilbild von Pacoco
Pacocovor 1 Jahr

for use in unreal its White-> rough, black -> smooth so it correctly makes the cracks appear a bit wet in unity it would be inverted

Profilbild von Eric Canete
Eric Canetevor 1 Jahr

So good.

Profilbild von Riches' Tome of Art
Riches' Tome of Artvor 1 Jahr

Thank you so much for this😭. I was considering learning this but really had no idea how to tackle it!!

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