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This is how I make my handpainted assets✨
31,766 views • 1 year ago •via X (Twitter)
9 Comments

Elijah Anderson1 year ago
Wait, so is the end result just a flat mesh? Or are some of the larger bricks actual geometry?

Pacoco1 year ago
no it has some depth, look at the shadows it casts on itself in the first part- and yo can see it here on the piece on the side

Dillon Boucher1 year ago
This was a huge help! Thank you!

Shuvuu1 year ago
it looks fun to learn this art too

Pacoco1 year ago
I can only recommend it😊🤝

brennan1 year ago
wait, is your roughness map inverted?

Pacoco1 year ago
for use in unreal its White-> rough, black -> smooth so it correctly makes the cracks appear a bit wet in unity it would be inverted

Eric Canete1 year ago
So good.

Riches' Tome of Art1 year ago
Thank you so much for this😭. I was considering learning this but really had no idea how to tackle it!!
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For those who are wondering, this is how i make my drawings
-Tirt- (comms CLOSED)
194,636 views • 1 year ago
