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This is how I make my handpainted assets✨

31,766 次观看 • 1 年前 •via X (Twitter)

9 条评论

Elijah Anderson 的头像
Elijah Anderson1 年前

Wait, so is the end result just a flat mesh? Or are some of the larger bricks actual geometry?

Pacoco 的头像
Pacoco1 年前

no it has some depth, look at the shadows it casts on itself in the first part- and yo can see it here on the piece on the side

Dillon Boucher 的头像
Dillon Boucher1 年前

This was a huge help! Thank you!

Shuvuu 的头像
Shuvuu1 年前

it looks fun to learn this art too

Pacoco 的头像
Pacoco1 年前

I can only recommend it😊🤝

brennan 的头像
brennan1 年前

wait, is your roughness map inverted?

Pacoco 的头像
Pacoco1 年前

for use in unreal its White-> rough, black -> smooth so it correctly makes the cracks appear a bit wet in unity it would be inverted

Eric Canete 的头像
Eric Canete1 年前

So good.

Riches' Tome of Art 的头像
Riches' Tome of Art1 年前

Thank you so much for this😭. I was considering learning this but really had no idea how to tackle it!!

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