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This is INSANE VR-GS empowers users to interactive manipulate 3D Gaussian kernels at a real-time rate with physically plausible responses and realistic illumination, even in #VR The paper is here: (Thanks Enea Le Fons for the tip) #VirtualReality

39,547 views • 2 years ago •via X (Twitter)

11 Comments

PhilCharnock's profile picture
PhilCharnock2 years ago

@enealefons Whoah! Gaussian slap!

TonyVT SkarredGhost's profile picture
TonyVT SkarredGhost2 years ago

@enealefons Yesss

Tyriel ᯅ VR Tech 🔜 CES's profile picture
Tyriel ᯅ VR Tech 🔜 CES2 years ago

@enealefons Tony ..................

TonyVT SkarredGhost's profile picture
TonyVT SkarredGhost2 years ago

@enealefons ..............................................

CrazyTimes's profile picture
CrazyTimes2 years ago

@enealefons One more step closer to the holodeck @Scobleizer

K's profile picture
K2 years ago

@enealefons This means. They are rigable

Rajveer's profile picture
Rajveer2 years ago

@enealefons Woah!!!

Bozoid's profile picture
Bozoid2 years ago

@enealefons we need more bouncy gaussian splats

NathanXreality's profile picture
NathanXreality2 years ago

@enealefons yea this is super trippy lol

Kalarepowy Fred's profile picture
Kalarepowy Fred2 years ago

@enealefons Wow

TonyVT SkarredGhost's profile picture
TonyVT SkarredGhost2 years ago

@enealefons Yep, it's so cool (and fun)

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