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This is not a video game. With lethal connectivity, EagleEye enables Warfighters to command and control unmanned systems and call for fires through a heads-up, hands-free display.

5,951,026 görüntüleme • 1 yıl önce •via X (Twitter)

35 Yorum

Kamil Staszewski profil fotoğrafı
Kamil Staszewski1 yıl önce

I'm sorry but minimap should be in top left corner of the screen.

Squirrelmob profil fotoğrafı
Squirrelmob1 yıl önce

Where are the slurs? How can he play without thermals? This game is terrible. Pick a better map this one doesnt have anything happening.

Adrian Dittmann profil fotoğrafı
Adrian Dittmann1 yıl önce

Looks like a Halo Infinite hud, incredible

Liam Bolling profil fotoğrafı
Liam Bolling1 yıl önce

cod 7 with no respawns

chita profil fotoğrafı
chita1 yıl önce

Great system! However, I'm curious, wouldn't this information overload actually degrade situational awareness? How do you strike the right balance between “paint the picture” and “stay frosty”?

Makima enjoyer. profil fotoğrafı
Makima enjoyer.1 yıl önce

Reported for cheating and wall hacking, smh.

Frank O'Connor profil fotoğrafı
Frank O'Connor1 yıl önce

UVB-76 radio detected, lol. Your guys are deep in enemy terrain.

༄Brandon Rosado🕴 profil fotoğrafı
༄Brandon Rosado🕴1 yıl önce

I built the same thing, but its Halo 3

Amy Leyack profil fotoğrafı
Amy Leyack1 yıl önce

@GarciaCap Wen ipo?

Kevin Chen profil fotoğrafı
Kevin Chen1 yıl önce

How will this work in a wartorn environment with no cell signal?

Aaron Slodov profil fotoğrafı
Aaron Slodov1 yıl önce

gamers rise up

GrapeApe profil fotoğrafı
GrapeApe1 yıl önce

The 'call for fires' part is the game changer. Being able to just look at what you want to have explode instead of having to fuck around with maps & radios. Now you just have to speed up the rest of the kill chain.

CPIPS23 profil fotoğrafı
CPIPS231 yıl önce

Why do we expose this information for china and Russia to copy

Tony Thomas profil fotoğrafı
Tony Thomas1 yıl önce

Turning science fiction into just science... Wow. Excellent work Anduril team!

crowfry profil fotoğrafı
crowfry1 yıl önce

lmao very fake and gay

razey 🤍💫 profil fotoğrafı
razey 🤍💫1 yıl önce

LETS GOOOOO

JustHere4Now profil fotoğrafı
JustHere4Now1 yıl önce

sounds familar…🤔

Proffer profil fotoğrafı
Proffer1 yıl önce

crazy, some geeks while back thought about this and now it is reality.

Alvaro Patricio 🇪🇺🇺🇦 profil fotoğrafı
Alvaro Patricio 🇪🇺🇺🇦1 yıl önce

These glasses are one of the dumbest things I’ve ever seen in my life. Anyone who actually understands today’s battlefield, who’s seen a bit of the war in Ukraine, knows that drones are the most lethal weapon now. Tech like this for soldiers on the ground is almost useless. It serves no purpose. Modern war is fought with drones. A soldier in an open field will die in seconds.

Don John IV profil fotoğrafı
Don John IV1 yıl önce

This it’s not a video game, no. It’s the integration of video games into real life.

Abishek⚡ profil fotoğrafı
Abishek⚡1 yıl önce

mom: "stop playing those games you'll get no real life skills from it"

jay mclain profil fotoğrafı
jay mclain1 yıl önce

ill never get over the minimap

Dustin Burnham profil fotoğrafı
Dustin Burnham1 yıl önce

Peace through strength

wesley profil fotoğrafı
wesley1 yıl önce

This tech is fucking awesome.

LadyB profil fotoğrafı
LadyB1 yıl önce

stunning. And for everyone who mocks gaming… I’ll take a COD or BFBC gamer on my flank any day.

nick profil fotoğrafı
nick1 yıl önce

No way the UI delay is actually that good.. the helmet has gotta be way bulkier than what they originally showed, it would be so much more laggy in real time use especially with overheating and stuff

Nick Lkr profil fotoğrafı
Nick Lkr1 yıl önce

Dumb transitions are distracting in an environment where you want minimal distractions. Good for a videogame-like demo, bad for real life scenarios.

Johan The MeatMan🪖🏴‍☠️ profil fotoğrafı
Johan The MeatMan🪖🏴‍☠️1 yıl önce

Based.

Luke profil fotoğrafı
Luke1 yıl önce

Systems of systems

Oliver Karasin profil fotoğrafı
Oliver Karasin1 yıl önce

The new COD looks very realistic🔥

Rick Page profil fotoğrafı
Rick Page1 yıl önce

EagleEye is an AI-powered system developed by Anduril that integrates with the Persistent Systems MPU5 radio to provide advanced battlefield awareness and mission command for military users. The MPU5 is a rugged "Smart Radio" that creates a mobile ad hoc network (MANET), and the EagleEye system leverages this network for a range of augmented capabilities.

Alpin profil fotoğrafı
Alpin1 yıl önce

Is the HUD written in Haskell too?

Sam Adams profil fotoğrafı
Sam Adams1 yıl önce

Keep saying this is pretty impressive. What the Land Warrior system was supposed to do 20-30 years ago, only now we're seeing it in the private consumer space. Still no on screen integration from the scope, but I'm sure they're working on it. Scope aim on screen would be absurd.

Eric Renfro profil fotoğrafı
Eric Renfro1 yıl önce

Dope. When is the commercial model available?

Nathan the Black profil fotoğrafı
Nathan the Black1 yıl önce

Anduril is Awesome

Benzer Videolar

Today we’re announcing a new product for warfighters and first responders: Astranis Vanguard. A fully air-gapped, rapidly deployable network using a dedicated satellite. In partnership with Persistent Systems, Kymeta, and Satcube. And we’ve demonstrated this capability using an operational, on-orbit satellite asset. Astranis Vanguard offers both defense and commercial customers the ability to quickly and easily spin up a resilient, self‑forming network capable of voice, video, and broadband data. For defense missions, Vanguard allows operators to sustain command‑and‑control and situational awareness in austere or contested environments. Dismounted or mounted teams can deploy mobile terminals to extend connectivity beyond line-of-sight, all without reliance on a central hub or existing infrastructure. For commercial and public safety users, Vanguard offers a method to rapidly restore or extend coverage. First responders can stand up connectivity within minutes after severe weather or wildfires, enabling push‑to‑talk, live drone feeds, and data sharing for incident command. And industrial operators in the energy, mining, rail, and maritime industries can use the system to link remote crews and equipment where cellular access is sparse or unavailable. The live demonstration proved out this capability with: ‣ an operational Astranis satellite in geostationary orbit (GEO), with connectivity managed using the satellite’s onboard software-defined radio ‣ a Mobile Ad-Hoc Network (MANET) with Persistent Systems MPU5 broadband radios, using that network to share video feeds, comms, and IP traffic ‣ Flat-panel user terminals by Satcube (for communications on the pause) and Kymeta (for communications on-the-move), connecting directly to the Astranis satellite to provide backhaul and extend the network beyond line of sight This is real equipment that is already deployed all over the world with warfighters, first responders, and a wide array of enterprise customers. In industries that care about mobility and security like oil & gas. Astranis Vanguard is a big deal. It’s a capability that customers have long asked us for. It was only made possible due to our collaboration with Kymeta, Persistent Systems, and Satcube, and we’re excited to roll it out to our existing and future customers.

John Gedmark

74,625 görüntüleme • 11 ay önce