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This is not the first existential crisis in software engineering - says Grady Booch (Grady Booch) the co-creator of UML, and a legend in software engineering. Full episode:

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Within software architecture, few people shaped the industry as much as Grady Booch. Safe to say he's a true legend. In today's The Pragmatic Engineer Podcast episode, he shares fascinating stories, insights, observations. Listen or watch the full episode: - YouTube: - Spotify, Apple, or web: Thank you to our wonderful sponsors: 🌟 WorkOS — The modern identity platform for B2B SaaS. Learn more at 🌟Sevalla — Deploy anything from preview environments to Docker images. Check it out at 🌟Chronosphere — The observability platform built for control. Get details at --- 3 of my takeaways from this fascinating conversation: 1. Surprising: The US Department of Defense and the military built some of the most complicated software systems in the 70s and 80s. In the 70s, these organizations probably had the most code to deal with - globally! - and things like distributed computing were pioneered thanks to these use cases. 2. The three axes of software architecture Grady argues that when talking about software architecture, we should look at these three dimensions: ceremony, risk and complexity. 3. The economics of software and software architecture are always connected Machine time was very expensive in the 1960s and 1970s, and software had to be written from scratch. Good architecture meant writing highly performant code to utilize these rather limited machines. However, these days, machine time has gotten very cheap, and there are also plenty of “building blocks” at our disposal: from frameworks to cloud services. Software architecture is frequently still connected with cost: to decide on what services and technologies to use, taking the cost aspect into account! I hope you enjoy this conversation - together with a history overview of the last 50 years in software - as much as I did! Thanks a lot Grady Booch

Gergely Orosz

55,802 Aufrufe • vor 1 Jahr