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This new VRChat update is flawless!!! Look at how well optimized all these distant networked synced objects are! Wow! Thanks, Tupper!

24,230 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

Mawntee profil fotoğrafı
Mawntee1 yıl önce

/s just in case that wasn't immediately clear btw

Mawntee profil fotoğrafı
Mawntee1 yıl önce

Update for new people coming in here:

UserInterface profil fotoğrafı
UserInterface7 yıl önce

The UIX Network is Live! Business & Social Networking 2.0. All the tools you need to get your $ right. By Us For Us. -It's for the people. #getoncode pls rt

tupper profil fotoğrafı
tupper1 yıl önce

@VRChat i dont think you want me touching network code either way i'll ask about this, seems busted

Mawntee profil fotoğrafı
Mawntee1 yıl önce

@VRChat 🙏 Talk to FoxBG about it, all of his driving worlds are broken. They're fine when driving locally, but if you watch anyone else driving or sit in the passenger seat it's a nightmare Phase and Chev also noticed the drones were very stuttery and de-synced last night as well.

ZONE profil fotoğrafı
ZONE1 yıl önce

@VRChat Same issue for me on my racing world. Some synced objects do not move at all and ones that do stutter along at like 1fps like this.

WireWhiz profil fotoğrafı
WireWhiz1 yıl önce

@VRChat So here's the thing, that's most likely very intentional. It's a good sign they're doing this kind of optimizations, through that definitely could use some stronger client-side lerping.

Mawntee profil fotoğrafı
Mawntee1 yıl önce

@VRChat Yeah nah I fw the vision. It just seems to be a *little* overtuned right now

FutureMapper ᯅ profil fotoğrafı
FutureMapper ᯅ1 yıl önce

@VRChat Interpolation is for losers

DAMSEL profil fotoğrafı
DAMSEL1 yıl önce

@VRChat this will revolutionize racing e-sports as we know it

Foxipso profil fotoğrafı
Foxipso1 yıl önce

@VRChat Looks fine. Cars do that sometimes

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