Loading video...

Video Failed to Load

Go Home

Throw tech lockouts! Did you know that certain inputs will prevent you from teching throws? If you press any non-light attack in the throw tech window, you will be unable to tech If your LP+LK input can be read as a motion input, then you will be unable to...

263,777 views • 3 years ago •via X (Twitter)

10 Comments

Gelatin's profile picture
Gelatin3 years ago

Here's a link to the YouTube video, in case you didn't want to watch a giga-compressed video. And thanks to @popnquinbee for showing me the Juri vs Chun Li clip for a great, real-game example.

Gelatin's profile picture
Gelatin3 years ago

I had actually labbed this a long time ago, but then had to redo all of my testing after the SIA bug hotfix.

Voltrey's profile picture
Voltrey3 years ago

I mash like a scrub so this happens to me a lot.

Prof. Chris's profile picture
Prof. Chris3 years ago

Welp, no wonder throw teching as a charge character feels so hard.

Yiffy Shonryu🩷🩵💛Minus on Hit's profile picture
Yiffy Shonryu🩷🩵💛Minus on Hit3 years ago

“Lockout”? *heavy breathing*

Franz Co 🇵🇭's profile picture
Franz Co 🇵🇭3 years ago

So basically, it prevents a lot of throw tech option selects?

Gelatin's profile picture
Gelatin3 years ago

What sort of option selects are you supposed to perform when you’re already thrown?

Risel Kazemichi's profile picture
Risel Kazemichi3 years ago

Thank you for this find ! Do you know if something similar applies to counter DI ? I sometimes have that feeling that I really did my DI as answer for their, but nothing comes out, tous the samedi feeling "Why !? I did tech that DI !" ^^'

Gelatin's profile picture
Gelatin3 years ago

This feeling is often related to cancel points! Check out the following post!

Roger Workman's profile picture
Roger Workman3 years ago

@Aeon_888 Lmao this fucking sucks

Related Videos