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Throw tech lockouts! Did you know that certain inputs will prevent you from teching throws? If you press any non-light attack in the throw tech window, you will be unable to tech If your LP+LK input can be read as a motion input, then you will be unable to...

263,777 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Gelatin
Gelatin3 лет назад

Here's a link to the YouTube video, in case you didn't want to watch a giga-compressed video. And thanks to @popnquinbee for showing me the Juri vs Chun Li clip for a great, real-game example.

Фото профиля Gelatin
Gelatin3 лет назад

I had actually labbed this a long time ago, but then had to redo all of my testing after the SIA bug hotfix.

Фото профиля Voltrey
Voltrey3 лет назад

I mash like a scrub so this happens to me a lot.

Фото профиля Prof. Chris
Prof. Chris3 лет назад

Welp, no wonder throw teching as a charge character feels so hard.

Фото профиля Yiffy Shonryu🩷🩵💛Minus on Hit
Yiffy Shonryu🩷🩵💛Minus on Hit3 лет назад

“Lockout”? *heavy breathing*

Фото профиля Franz Co 🇵🇭
Franz Co 🇵🇭3 лет назад

So basically, it prevents a lot of throw tech option selects?

Фото профиля Gelatin
Gelatin3 лет назад

What sort of option selects are you supposed to perform when you’re already thrown?

Фото профиля Risel Kazemichi
Risel Kazemichi3 лет назад

Thank you for this find ! Do you know if something similar applies to counter DI ? I sometimes have that feeling that I really did my DI as answer for their, but nothing comes out, tous the samedi feeling "Why !? I did tech that DI !" ^^'

Фото профиля Gelatin
Gelatin3 лет назад

This feeling is often related to cancel points! Check out the following post!

Фото профиля Roger Workman
Roger Workman3 лет назад

@Aeon_888 Lmao this fucking sucks

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