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Time to make more parry animations 💥
19,555 просмотров • 10 дней назад •via X (Twitter)
Комментарии: 23

It looks so good! One thing I'd like to see though is that, when parrying, the character should be sent back a little (stronger attacks sending him back more), it improves the combat feedback dramatically

Ythabk you! Yes we are thinking about that as well.

That's great! But even as it is now, you've already created some of the most beautiful pixeal art and animation I've ever seen! Many congrats!!!

These animations are butter smooth! ❤️❤️

Thanks!

and this is why indie game are now at 48% of PC's gaming marketshare great work @ioruko

О, круто,передайте от меня привет EVAKOI!

Love it :D great work ioruko!

Thank you 😊 great to hear from you!

Jesus christ the amount of effort put into this is actually scary. It looks fantastic so far

This is one of the smoothest, most powerful, and fastest animations I've ever seen.

Aw thank you 🥺

amazing . I have a question. How much ms is set for this frames. and Do you animate in ones or twos.

These are made with 60ms frames. That's the standard duration I use, but I also mix it with the doubles (120ms) in some animations. Sometimes for FX I can go down to 30ms per frame, but that's very very situational and

いつも素晴らしいアニメーションですね!

ありがとうございます!嬉しいです!

So Silky smooth and amazing feedback for the player with that recoiling, awesome!

The cloak motion is mesmerizing.

parry animations are the fun part

Super cool!👍

Thanks 💜

그어어 장난 아니다

刀を霞に構えてるなら 受け流して欲しさはあるかも




