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Time to reveal my newest Live2D tech research! Using SubstancePainter to create materials and texture to add depth and lighting in 2D♥️ if you want to see how its made Asset and project file release link in my profile! #live2D #vtuberasset
54,789 görüntüleme • 6 ay önce •via X (Twitter)
13 Yorum

wtf papa that's insane

i think i get it. the different colored layers each have more opacity in a different part of the pattern, so when the lightsource, which is clipped to all of them, moves over it highlights those

What kind of sorcery is this

Thats so cool

What kind of magic is this?! 🤯

This is live2D? Omgggg 😭

Como se agrega el normal map?

This looks great! I have a question though, and I hope this is no offense but, wouldn't you spare time working directly on 3D models at this point? Why sticking to Live2D which is expensive and mostly not scaled for this level of complexity?

@ArsL2d Chic and glamorous! 🥰

you’re always so innovative i love it!

OMGGG THATS AMAZINGGGG

I actually made an editor to paint normal maps for Live2D it looks really good with a well made shader.

WOAH!!! YOU OUTDONE YOURSELF!!!!
