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Time-to-fun should be a critical KPI for VR. Optimizing this requires an end-to-end consideration of the UX, all the way from a user deciding 'I want to play' and putting on the headset to how the game is architected for in-game selection and loading.

41,460 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Ben Lang ᯅ (bsky @ben.roadtovr.com)
Ben Lang ᯅ (bsky @ben.roadtovr.com)2 лет назад

This is a coarse comparison because they are different games with different goals, but it demonstrates a point.

Фото профиля Deep Fried Dreams
Deep Fried Dreams2 лет назад

TTF (time to fun) is actually one of our key metrics in reality labs, we really do care about it and work around a lot of technical constraints to try and improve it

Фото профиля Ben Lang ᯅ (bsky @ben.roadtovr.com)
Ben Lang ᯅ (bsky @ben.roadtovr.com)2 лет назад

That’s great to hear! Does Meta have any specific guidelines to help developers with this?

Фото профиля Jan Horský
Jan Horský2 лет назад

The reason i love steamdeck? I grab the console, pressthe power button and it resumes the last game where i left it … when i have enough, press powerbutton again. It’s so simple.

Фото профиля Tony McKendry
Tony McKendry2 лет назад

I have been Index-only since day 1 - many parts of the Q3 are VERY cool and improved, but I had a situation the other night where my headset was at 60% battery by the time my friend and I managed to actually start playing a game of Dungeons of Eternity (from full) - shocking diff

Фото профиля Tommy Maloteaux
Tommy Maloteaux2 лет назад

In Deisim we jump directly into the game for that reason. Some players tell us the game looks less "professionnal" because of that but for me being directly into the game without displaying logos and loading screens is a big plus

Фото профиля jamesckane
jamesckane2 лет назад

WebXR: from home screen to gameplay in seconds, no app store nor install needed.

Фото профиля Yeshaya
Yeshaya2 лет назад

VR should bring back the loading screen mini game, now that the patent is expired

Фото профиля Roxana del Toro
Roxana del Toro2 лет назад

Absolutely crucial

Фото профиля Kaiser De Kam
Kaiser De Kam2 лет назад

I agree with this, Ive noticed @BreachersVR did a great job of this where you're standing at the main menu seconds after launch. Compare this to flat games, even with RDR2 (which was horribly long) it wasnt bad as you were sitting on the couch. Standing and staring is the worst.

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