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Today on Digital Foundry, settle down for an 86-minute interview with id Software's Billy Khan, going into extreme depth on Doom: The Dark Ages and the phenomenal new id Tech 8 engine:
46,775 просмотров • 1 год назад •via X (Twitter)
Комментарии: 11

@billykhan Fun that you can see the Xbox performance stats if you enable them in the PC version and pick up the cross-save. Def not intentional, but kinda interesting.

@billykhan Why didn't you ask why they were incapable of fitting more than 24mb of data on an ultra bluray?

@billykhan Hope we can remove film grain and also they improve image quality after a patch

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@billykhan Do you guys discuss at any point why the PS5 Pro version of the game doesn't use PSSR?

@billykhan Game is incredibly good looking. Gameplay is fun as well. It is a different take on Doom. Just like Doom 2016 was on the franchise before it. So far, a very fun game.

@billykhan Yes but when's the path tracing dropping.

@billykhan Would you wait for path tracing?

@billykhan Whats so phenomenal about a ok looking blurry Engine on Consoles?

@billykhan Should’ve asked him “who had the bright idea to not put the game on the disc”?!

@billykhan Please retest the Pro version running on the latest patch. Look at resolution, texture quality, and volumetric grain. All appear to be worse following the recent update.





