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Today on Digital Foundry, settle down for an 86-minute interview with id Software's Billy Khan, going into extreme depth on Doom: The Dark Ages and the phenomenal new id Tech 8 engine:

46,775 次观看 • 1 年前 •via X (Twitter)

11 条评论

Dan Twining 的头像
Dan Twining1 年前

@billykhan Fun that you can see the Xbox performance stats if you enable them in the PC version and pick up the cross-save. Def not intentional, but kinda interesting.

🪬Voided_Reality🪬 的头像
🪬Voided_Reality🪬1 年前

@billykhan Why didn't you ask why they were incapable of fitting more than 24mb of data on an ultra bluray?

S 的头像
S1 年前

@billykhan Hope we can remove film grain and also they improve image quality after a patch

Dan Peña 的头像
Dan Peña3 年前

QLA Castle Seminar is now open for reservation meatheads! I have perfected this methodology using decades of experience in creating generational wealth as fast as humanly possible for myself and my mentees. #QLA #TheTrillionDollarMan

Yisus 的头像
Yisus1 年前

@billykhan Do you guys discuss at any point why the PS5 Pro version of the game doesn't use PSSR?

F 的头像
F1 年前

@billykhan Game is incredibly good looking. Gameplay is fun as well. It is a different take on Doom. Just like Doom 2016 was on the franchise before it. So far, a very fun game.

regawdless 的头像
regawdless1 年前

@billykhan Yes but when's the path tracing dropping.

Johnny Goodman 的头像
Johnny Goodman1 年前

@billykhan Would you wait for path tracing?

Patrick K. 的头像
Patrick K.1 年前

@billykhan Whats so phenomenal about a ok looking blurry Engine on Consoles?

Mazi ⚡️ 的头像
Mazi ⚡️1 年前

@billykhan Should’ve asked him “who had the bright idea to not put the game on the disc”?!

Chalk-One 的头像
Chalk-One1 年前

@billykhan Please retest the Pro version running on the latest patch. Look at resolution, texture quality, and volumetric grain. All appear to be worse following the recent update.

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