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Top secret #18 : OPC | Raflow's solution ! An example on how to effectively use your vertical burst range It should work the same with most characters 🇫🇷 French version below 🇯🇵 Japanese version soon 🎵Yu-Gi-Oh! Master Duel BGM - FO3 Phase C

22,696 views • 1 month ago •via X (Twitter)

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Introducing Open Source AI CRM, that runs on your OpenClaw. A few weeks ago, we launched Ironclaw (An Open Source OpenClaw CRM Framework) which now has around 1.4k stars. A lot of people confused us with NearAI’s Ironclaw, so we changed our name to DenchClaw. OpenClaw today feels a lot like early React: the primitive is incredibly powerful, but the patterns are still forming, and everyone is piecing together their own way to actually use it. What made React explode wasn’t just React itself, but the emergence of frameworks like Gatsby and Next.js that turned raw capability into something opinionated, repeatable, and easy to adopt. That is how I think about DenchClaw. We are not just building on top of OpenClaw; we are trying to make it one of the clearest, most practical, and most complete ways to use OpenClaw in the real world. We are an OpenClaw Framework, we are aiming to be the most correct way to use OpenClaw. We entered Y Combinator with Merse (AI Audio Comic), it was an app that I personally never used. Michael Seibel confronted us on it, and said, “if you aren’t the best user of your consumer app, then who is?”. I now use DenchClaw daily for everything I do, it also works as a coding agent like Cursor, DenchClaw built DenchClaw. I am addicted to DenchClaw now that I can ask it, “hey in the companies table only show me the ones who have more than 5 employees” and it updates it live than me having to manually add a filter. On Dench, everything sits in a file system, the table filters, views, column toggles, calendar/gantt views, etc, so OpenClaw can directly work with it using Dench’s CRM skill. The CRM is built on top of DuckDB, the smallest, most performant and at the same time also feature rich database we could find. It creates a new OpenClaw🦞 profile called “dench”, and opens a new OpenClaw Gateway… that means you can run all your usual openclaw commands by just prefixing every command with `openclaw --profile dench` . It will start your gateway on port 19001 range. You will be able to access the DenchClaw frontend at localhost:3100. Once you open it on Safari, just add it to your Dock to use it as a PWA. Think of it as Cursor for your Mac which is based on OpenClaw. DenchClaw has a file tree view for you to use it as an elevated finder tool to do anything on your mac. I use it to create slides, do LinkedIn outreach using MY browser. DenchClaw sees what you see, does what you do. It’s the everything app, that sits locally on your mac. All yours. Just ask it “hey import my notion”, “hey import everything from my hubspot”, and it will literally go into your browser, export all objects and documents and put it in its own workspace that you can use. P.S. It comes with Garry Tan's GStack built in.

Mark Rachapoom

19,411 views • 3 months ago

Yep. It does exist but you certainly have to look for it. An example video at the bottom. The thing with DOA's KBD is that it not only varies by usage, but it varies by characters as well so it's not inherently universal. Some characters are very very good with it, while some are within the average to not so well with it. It's typically more niche than the standard movement in DOA because DOA's movement system and buffering system is very loose where you have multiple options on how you'd want to move. In DOA, some characters have backflips so that they don't have to KBD. Some characters lack the option to a backflip so they have to KBD, but the usage for it is very different compared to other games. For starters, backdashing in general for DOA has a CH penalty attached to it similar to VF if you get hit. It's basically the consequence for abusing it due to how free the movement is in DOA, it's very very loose & free in where it's actually almost very easy to do in DOA to the point you can go across the room in seconds. At times, you'd only be KBDing at specific moments which is typically: - Mid-range punishment - Wake up kick whiff punishment (especially near the wall after a wall splat) - Moves that land on block with specific pushback & are very safe. - Trying to force camera and positioning to specific parts of the arena like the water for CH lows for guaranteed launchers - Life lead in baiting people to get closer because they are fishing for your CH backdash, so some characters have good keepout attacks that are good if it lands in CH when they are running in etc. Outside of those you would typically try not to abuse it in every scenario because CH on DOA is a huge deal due to how the stun system works. Some moves won't stun on NH, but they will certainly stun on CH. It has more positive than negatives, but it's very character specific that you'll not only need character matchup knowledge to know what's incoming for mid-range situations, but a lot of situational awareness on the arena so that you don't get backed into a wall or properly timing a whiff punish. Akira from VF who's a guest character in DOA5LR in the video for example has an excellent version of it and probably the best looking one because it's more obvious than some characters in the roster and looks the cleanest, on top that his is very useful since he also has great whiff punishment options. Personally i'm on the opinion that you should give the game a try, and try out KBD even just for fun in training mode without having to go for netplay, and then decide from there if DOA gets rollback in the future.

DestructionBomb

23,700 views • 3 months ago