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Trying out a "brutalist" level design. Still a work in progress, but got the new textures in place and the sliding animations by ストイック are looking good so far. #GodotEngine #Godot #gamedev

16,840 views • 1 year ago •via X (Twitter)

11 Comments

Sean's profile picture
Sean1 year ago

A few prefabs

Page to Pixel Publishing's profile picture
Page to Pixel Publishing2 years ago

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

IronDev's profile picture
IronDev1 year ago

@ST0IIC_ Mans got the sliding power to slide both in and out of my DM's in a single run

Sean's profile picture
Sean1 year ago

@ST0IIC_ 💀💀💀

IAmFoldinG 💀's profile picture
IAmFoldinG 💀1 year ago

@ST0IIC_ So glad you decided to keep the slide, it all looks so good together

Sean's profile picture
Sean1 year ago

@ST0IIC_ Thanks a lot! Yeah, sliding has become a key part of the gameplay loop now :) It's actually pretty fun ngl.

uworm's profile picture
uworm1 year ago

@ST0IIC_ Color palette make it looks like Serious Sam modern egypt level lol

BombJaguar's profile picture
BombJaguar1 year ago

@ST0IIC_ not bad, but honestly I think I'd feel lost, rooms with that architecture are fine but THAT video got me lost in where to go next for a second Colors are great! Very saturated, very alive, keep it up!

Steven Joseph | Composer & Sound Designer's profile picture
Steven Joseph | Composer & Sound Designer1 year ago

@ST0IIC_ That slide is magical. Nice work!!

Zeke Gabrielse's profile picture
Zeke Gabrielse1 year ago

@ST0IIC_ Athletic counter strike vibes

Kyezoar's profile picture
Kyezoar1 year ago

@ST0IIC_ It's probably just the sand but it's giving me some Serious Sam vibes /pos

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