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Tutorial on how to properly give your noise a direction. #aftereffects

112,361 Aufrufe • vor 1 Jahr •via X (Twitter)

12 Kommentare

Profilbild von Seter
Setervor 1 Jahr

Here is more detailed version on Youtube

Profilbild von Hitomi 💜
Hitomi 💜vor 1 Jahr

"or you can just do this" is in fact the only way I'll be doing it because I'll forget this whole tutorial tomorrow

Profilbild von Seter
Setervor 1 Jahr

🤣😭

Profilbild von Adobe Video
Adobe Videovor 1 Jahr

Love a tutorial that gives you ✨options✨

Profilbild von CaptainNate
CaptainNatevor 1 Jahr

Or you can just do this. 😂

Profilbild von FAa
FAavor 1 Jahr

🙏😭

Profilbild von 太一 🏴‍☠️ 💿
太一 🏴‍☠️ 💿vor 1 Jahr

I usually just put a motion tile before the noise to extend the deadzone.

Profilbild von Seter
Setervor 1 Jahr

Yeah but if you wanna animate noise going up or down it will show mirror

Profilbild von 太一 🏴‍☠️ 💿
太一 🏴‍☠️ 💿vor 1 Jahr

Not if you put it before the noise. The fractal noise would cover over the extended tile. Like on the effect order, the motion tile goes first before the noise. My computer is in the shop, so I wish I could provide an example.

Profilbild von Seter
Setervor 1 Jahr

Oh yeah, you are right. There are always different ways of doing something. I just prefer transform way since motion tile can be heavy sometimes

Profilbild von 太一 🏴‍☠️ 💿
太一 🏴‍☠️ 💿vor 1 Jahr

Honestly, I might have to try your method in the future. I'll see how it affects the workflow. It might help my more complex shots be a bit easier.

Profilbild von Seter
Setervor 1 Jahr

I'm glad to help. The whole point of this method is so I don't have to scale or extend the resolution since that's more pixels for Ae to handle. Usefull with heavy projects.

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