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Tutorial on how to properly give your noise a direction. #aftereffects

112,361 次观看 • 1 年前 •via X (Twitter)

12 条评论

Seter 的头像
Seter1 年前

Here is more detailed version on Youtube

Hitomi 💜 的头像
Hitomi 💜1 年前

"or you can just do this" is in fact the only way I'll be doing it because I'll forget this whole tutorial tomorrow

Seter 的头像
Seter1 年前

🤣😭

Adobe Video 的头像
Adobe Video1 年前

Love a tutorial that gives you ✨options✨

CaptainNate 的头像
CaptainNate1 年前

Or you can just do this. 😂

FAa 的头像
FAa1 年前

🙏😭

太一 🏴‍☠️ 💿 的头像
太一 🏴‍☠️ 💿1 年前

I usually just put a motion tile before the noise to extend the deadzone.

Seter 的头像
Seter1 年前

Yeah but if you wanna animate noise going up or down it will show mirror

太一 🏴‍☠️ 💿 的头像
太一 🏴‍☠️ 💿1 年前

Not if you put it before the noise. The fractal noise would cover over the extended tile. Like on the effect order, the motion tile goes first before the noise. My computer is in the shop, so I wish I could provide an example.

Seter 的头像
Seter1 年前

Oh yeah, you are right. There are always different ways of doing something. I just prefer transform way since motion tile can be heavy sometimes

太一 🏴‍☠️ 💿 的头像
太一 🏴‍☠️ 💿1 年前

Honestly, I might have to try your method in the future. I'll see how it affects the workflow. It might help my more complex shots be a bit easier.

Seter 的头像
Seter1 年前

I'm glad to help. The whole point of this method is so I don't have to scale or extend the resolution since that's more pixels for Ae to handle. Usefull with heavy projects.

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