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Two Tier 3 Pack-A-Punched Weapons. Every Perk. Tier 3 Armor. And 200,000 Points to spare - all at Round 22 in Cursed. This game took 45-50 minutes to get to round 22. The point feed was playing the point animation for 2 minutes after I stopped shooting the zombies...

147,747 Aufrufe • vor 7 Monaten •via X (Twitter)

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Cursed Tier 3 appears to have a higher-than-normal Zombie Health Cap. Shoutout TheMCZombieSlayer for asking me to test this! - This is Cursed Tier 3 (No Bus Relic). On Standard, Zombies have (last I checked) a health cap at Round 55, with 50,000 Health. The VS Recon I'm using is Triple Pack-A-Punched, Legendary Rarity, combined with "Dead Head" from Deadshot, which results in 54,595 Damage to critical spots. This means it will one-shot Zombies forever at the expected Standard Health Cap. If it ever STOPS one-shotting zombies after Round 55, it means the health cap is not 50,000 at Round 55 like we expected. As you can see, the VS Recon acts as expected up until Round 55; one-shotting zombies in the face. It's not until Round 58 or so that you notice zombies start to become headless zombies. Indicating you haven't done enough damage to kill it, but close enough. Then, at Round 60 or so, the VS Recon stops one-shotting altogether, indicating that, yes, zombies DO seem to increase in health after Round 55 and 50,000 Health. - How high does it go? I have no idea. And I don't plan on testing it myself. Personally, without Damage Numbers or Health Bars... It seems too tedious to figure out. I know it's possible, I just don't want to do it 😂 I'd love to extend the conversation to you. Have you experienced this? What Tier of Cursed did you experience? Has someone gotten to 999 on Tier 3 Cursed? If so, that could be a good sign that this is just a minor increase to compensate for Tier 4 Pack and Ultra Rarity. Honestly, I really hope Treyarch comes out and just tells us the exact numbers (if this is intended). Knowing the number is so much more valuable for further content and strategy! TL;DR - It appears, at least in Tier 3 Cursed, the Zombie Health does not cap at 50,000 Health at Round 55. It seems to increase, but I'm not sure what Round or Number it stops at, and would love to see clarification of this from Treyarch!

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