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UMVC3: Vergil - DTRT Transition Loops Thought this up a week or so ago. I still have no idea what I'm doing with Vergil. Pick yer assist and throw yer sword.

14,109 views • 1 year ago •via X (Twitter)

11 Comments

Santiago Stephan's profile picture
Santiago Stephan1 year ago

@WBI_Priest we coming for that ass

Frankie G's profile picture
Frankie G1 year ago

Oh? 👍

haydenplz's profile picture
haydenplz1 year ago

I haven’t quite calculated and thought up the best optimization for this but it’s already sitting nice around 350,000 for one meter. Sword Loops are so January 2025.

RedDeer.Games IR's profile picture
RedDeer.Games IR2 years ago

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M.O.D.O.F.'s profile picture
M.O.D.O.F.1 year ago

-_-

Black Air Force God Emperor @CB2025 Training Arc.'s profile picture
Black Air Force God Emperor @CB2025 Training Arc.1 year ago

Nah this is kinda od

That_Dwayneeeeeeeeeee's profile picture
That_Dwayneeeeeeeeeee1 year ago

character specific or nah?

haydenplz's profile picture
haydenplz1 year ago

Not sure yet. I think it is doable on others but I haven’t tested enough.

BasedWikiPlayer's profile picture
BasedWikiPlayer1 year ago

Oh great. First we have gucci belt sword loops. Now we have fidget spinner sword loops. 💀

Codeserial's profile picture
Codeserial1 year ago

No hitstun decay?

haydenplz's profile picture
haydenplz1 year ago

Round Trip and cr. H are not subject to HSD. S occurs during the Round Trip hits. This also uses the Round Trip glitch to retain the charge.

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