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Unapologetically strong 💪 Introducing O2 Presents: Red Roses x Arlo Parks - an original spoken word film shaped by a collaboration between the players and the Mercury Prize-winning musician exploring individuality, identity and collective strength. O2 | #WearTheRose

10,252 просмотров • 5 месяцев назад •via X (Twitter)

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The man hired to protect $24 MILLION in McDonald's prize money stole all of it. For 12 years every major winner of McDonald's Monopoly was a fraud. – Jerome Jacobson was a former cop from Florida. His job was to escort the winning Monopoly game pieces from the printer to the restaurants. – He touched them. – The first piece he stole he gave to his stepbrother. His stepbrother won. Nobody questioned it. – By 1995 he had built a network of 50 people who paid him cash for guaranteed winning pieces. – His buyers included a Colombian drug trafficker, a strip club owner, a convicted felon, and members of the Colombo crime family. – Jacobson charged between $12,000 and $50,000 per piece. – He would duck into airport bathroom stalls during transit, break the tamper-proof seal, pocket the winning pieces, and reseal everything before anyone noticed. – One family claimed three separate $1 million prizes and a Dodge Viper across different states using different names. – The fraud only unravelled because one of his couriers got drunk at a party and started talking. – The FBI pulled the winner list and noticed almost every major prize winner lived within driving distance of Jacobson's home. – They convinced McDonald's to run the contest one final time, wiretapped his phone, then flew to his door posing as a film crew. – He told them exactly how he found the piece. Every word was a lie. Every word was recorded. – More than 50 people were arrested simultaneously across multiple states. – The trial was scheduled to begin on September 10, 2001. – The next day changed everything and one of the biggest fraud cases in American corporate history disappeared from the front pages forever. – Jacobson received 37 months. He was the only person in the entire network who served for more than a year. Every time you peeled a losing game piece off your fries between 1989 and 2001, the winning pieces were already spoken for.

Aisar

65,298 просмотров • 3 месяцев назад

New Fable gameplay has officially been released! Here are all the brand New Details about the game: 🔸 Fable combines an open-world RPG with a deep life simulation where players build their own unique life. 🔸 Albion features six diverse regions filled with unique settlements, cultures, and economies. 🔸 More than 1,000 fully voiced NPCs have jobs, routines, relationships, and memories. 🔸 Player choices directly affect story outcomes, relationships, and future opportunities. 🔸 Every action contributes to reputations such as virtuous, kind, rich, shrewd, or criminal. 🔸 The morality system is subjective, with different NPCs judging the same actions differently. 🔸 Players can form relationships, date, marry, start families, or end relationships. 🔸 Nearly every house, shop, and business in Albion can be purchased and managed. 🔸 Players can hire NPCs, influence their lives, and manage business operations. 🔸 Extensive character customization allows players to create a unique Hero appearance. 🔸 NPCs remember player actions and react based on past interactions and reputations. 🔸 Jobs and mini-games, such as blacksmithing, provide income, experience, and reputation growth. 🔸 Crime leads to bounties, legal consequences, and long-lasting effects on reputation. 🔸 Combat allows players to combine strength, skill, and magic into their own fighting style. 🔸 Players create a complex identity shaped by their choices rather than a simple good-or-evil alignment. 🔸 The game world evolves dynamically based on player decisions, relationships, economic activities, and reputation. 🔸 Property ownership generates passive income and allows control over rents, wages, and staffing. 🔸 A dynamic day-night cycle affects NPC schedules, availability, and daily activities. 🔸 Players can influence local economies and even alter public perception through reputation systems. 🔸 The core vision of Fable is to let players build an extraordinary life while shaping the world around them.

Zephryss⛩️

23,181 просмотров • 2 месяцев назад

Nick Saban has always asked this question about Leadership... "How many guys on the team need to be led?" Coach Saban believed in the power of Collective Leadership with his teams. 1. Are most players on your team bought in? 2. Do most players on your team set a good example? These players do not need someone to impact or influence them if they are already making these choices and leading by example. This is the power of collective leadership. Collective leadership is vital to successful teams. I believe there are 7 types of Collective Leaders that all teams need: 1. The GAMER - When the game is on the line. Who does the team look to? Who wants the ball in their hand? It is the Game Leader. They don't "have" to lead in other ways, but it would be best if they did. This player is often the ultimate competitor on the team. 2. The WORKER - Winning Teams have Practice Leaders. They bring energy and focus to each practice. They ensure competitive and strong practices. They Lead by Example. You practice much more than you play. 3. The GATEKEEPER - This leader ensures the Team Culture is Maintained. They put out the fires. They keep the team accountable. Especially when the coach is not there. They are essential in WINNING Teams. 4. The COMMUNICATOR - It is a long season. There will be difficult days. Teams need the Communicator to get through these tough days. They often provide humor and can lighten the mood. They have high Emotional Intelligence. This is an Underappreciated Leader. 5. The CONNECTOR - These players are often your “glue” players. They keep the team connected on the court or field as well as in the locker room and in social settings. 6. The ENERGY GIVER - The Energy Giver brings Positive Energy Every Day! Their Energy is Contagious! This leader knows that nothing great can be accomplished without Enthusiasm. The Energy Leader brings positive energy each day. They feed the team! 7. The SERVER - Finally, the Server embodies Servant Leadership. They are all about the TEAM. They bring a WE-first mentality to all they do. Their focus on the TEAM creates a contagious WE>ME mentality throughout the team. Collective Leadership WINS. _____ Follow me for more actionable ideas on coaching, leadership, and personal growth. Subscribe to my newsletter, 🏆 Great Teams Better Leaders 123. Find it for free in my profile above.

Greg Berge

196,705 просмотров • 2 лет назад

Today, Stern Pinball, Inc. announced its all-new line of pinball games, The Uncanny X-Men. The game features iconic Marvel characters including Wolverine, Professor X, and many more. Created in collaboration with Marvel Comics, players will step into the lives of their favorite X-Men. To save the world from a future ruled by Sentinels, they must first change the past! The Uncanny X-Men pinball games are available today in Pro, Premium, and Limited Edition (LE) models. The X-Men is one of the highest-grossing superhero franchises of all time, with hundreds of millions of comics sold, over $6B in Box Office earnings from films to date, and the critically acclaimed X-Men '97 series which extended the original X-Men animated series from the 1990s. Multiple X-Men characters were featured in the new Deadpool & Wolverine movie which has grossed over $1BN making it the highest earning R-rated film of all time. Stern's new The Uncanny X-Men pinball games feature Wolverine, Professor X, Cyclops, Storm, Colossus, Beast, Rogue, Gambit, Nightcrawler, Jean Grey, Bishop, Kitty Pryde, and Magneto, along with a supporting cast of allies and foes. The adventure takes players to familiar X-Men locations including the Danger Room, Beast’s Lab, the X-Mansion, and Genosha. Along the way players will interact with fabled X-Men devices like Cerebro and the X-Jet. The Uncanny X-Men playfield is a unique pinball layout that features an array of new crossing shots and ramp designs with surprising ball trajectories to deliver kinetic satisfaction. The all-new Danger Room design, located to the left of the main flippers, offers a high-risk, high-reward experience that includes a mini-flipper and a novel outlane spinner. Premium and Limited Edition models also include an all-new elevated captive ball vari-target themed as Beast’s Lab. The Uncanny X-Men pinball game features a mechanically articulated Sentinel for the player to battle. The Sentinel's large robotic head changes its state based on the player’s actions. In the Premium and Limited Edition models, the Sentinel rises from underneath the playfield and fights back by destroying the player’s ramps or attacking the ball with its extended hands. "X-Men is a time-honored franchise that Marvel and Stern fans love. It’s the superhero franchise that I grew up with. We're excited for fans to experience the fun of The Uncanny X-Men pinball," said Seth Davis, President & CEO of Stern Pinball. The Uncanny X-Men’s game experience is masterfully illustrated in comic book style art by renowned artist Jeremy Packer, aka Zombie Yeti. Each game also features a custom X-Men soundtrack with diverse musical styles designed to immerse the player into the game’s various time periods. The soundtrack was composed by Charlie Benante of Anthrax and Pantera fame. The game’s video presentation makes the classic Days of Future Past story come to life in animated motion graphics style. The Days of Future Past story takes place in Marvel’s Earth-811 timeline and as an homage, our numbered Limited Edition games will be limited to 811 games globally for The Uncanny X-Men. The highly collectible Limited Edition model includes the new Speaker Expression Lighting System with X-Men-themed game effects, a “Danger Room” inspired mirrored backglass, reflective foil “Future vs. Past” high-definition cabinet decals with artwork by Zombie Yeti, exclusive “Sentinel Armor” powder-coated pinball armor, a custom designer-autographed bottom arch, upgraded audio system, anti-reflection pinball playfield glass, shaker motor, a sequentially numbered plaque, a signed Certificate of Authenticity, and a digital Insider Connected LE owner’s badge on registration.

Stern Pinball

46,512 просмотров • 2 лет назад

Orteke - traditional performing art in Kazakhstan 🇰🇿; dance, puppet and music... Orteke is an indigenous Kazakh performing art that combines theatre, music and puppetry. This folk art entails a music performance with a dombyra, a traditional two-stringed instrument and a dance performed by a wooden puppet. Attached to the surface of a traditional drum with a metal rod, a wooden puppet in the shape of a mountain goat is connected to the fingers of a musician by one or several strings. As the musician strikes their fingers to play the dombyra, the puppet comes to life, hopping in sync with the music while tapping a rhythmic beat on the drum. Some experts can play with three or more puppets at a time. This performance, fascinating for its simplicity, is enjoyed by children and adults alike. It is primarily transmitted within communities and through apprenticeships, although the Kokil Musical College in Almaty has also established a team of researchers dedicated to the art. The biennial Orteke international festivals and regional puppet art competitions are other platforms for the learning and sharing of skills and experience between puppet artists from Kazakhstan and neighbouring countries. An important part of the region’s folk heritage and identity, Orteke also serves as a communication tool between adults and children. The tradition of the orteke may go back several thousands of years. The word “orteke” derives from “or”, ditch, hole or trap, and “teke”, goat. Orteke are carved figures of a horned mountain goat mounted on stands, manipulated by a puppeteer using slender sticks and strings attached to the puppets’ wooden parts. The orteke are attached by threads to the fingers of the puppeteer-musician playing the dombra (a wooden plucked instrument with two strings) and usually performed on a Kazakh perussion instrument, the daulpaz (dauyilpaz, bass drum), “which has a built­in metal core for the fastening of the body of the goat. From below, the core is connected to a foot of the performer and thus is manipulated by him. Simultaneously, dombra performer can operate three animals (with his two hands and a foot), separately or at the same time.” The goat dances on its drum plinth, creating a percussive rhythm to accompany the string music of the dombra. The goat puppet is also found in neighbouring countries. Older Kazakhs today have childhood memories of relatively simple performances with puppets and musical instruments, such as these 1927 reminiscences of a young girl during the pre-Soviet period: “There were people playing the instrument, dombra, and at the end of the dombra they placed the puppet made of straw. And when they played, the puppet began to jump and dance. It was fun for the children. These people were invited to the houses to entertain children, and more often they entertained people in the bazaars. It was very popular, especially among the children …Then the shadow theatre was very popular because there was no electricity and the only entertainment was showing different animals on the wall.” The Kazakh puppetry and musical tradition called the Orteke is today experiencing a “comeback”, thanks to artists, academics, the Kazakh government, and the public as part of Kazakhs search for a national identity. Originally made by tribal artist from south-west Kazakhstan, Orteke was all but forgotten; it only survived because a few master craftsmen and puppeteers preserved the tradition and passed it on. Today, traditional Orteke has found new audiences. The government-funded Orteke 2010 puppet festival, held in the country’s capital, Almaty, was devoted to the Orteke. Performers from Kazakhstan, Kyrgyzstan, Russia, Turkmenistan, and Uzbekistan attended the 2010 festival. Some of the Orteke performers were very young, as young as five years old. 🎥© dala_sound #archaeohistories

Archaeo - Histories

101,888 просмотров • 3 месяцев назад