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Updated the water chunk 💧🌿 #godot #indygame #gamedev
42 Comments

@Wrathtank_avax

👀🔥

Game looks so good! Love the style

you have to oss this

Still cleaning the code first 😭

Wonderful!

Thank you 😊

I want to try it so much!

Question from a beginner : I love the style. Can you tell me how you’d describe it, and the lightning?

I’d describe it as a soft stylized low-poly look inspired by cozy adventure games.

Thank you!

how many months of work?

These assets are gorgeous, made them yourself??

Yep! Made most of them myself

That is rad man. Definitely following you for more!

You should speedrun a playable build - doesn't have to be perfect. Get some basic loops in place - we'd love to try it out.

Yeah, I still want to spend time on the combat and skill systems first

the map design is wonderful!

Thank you

I want to swim right now! nice work!

this kind of view I dream sometime, which game is it ?

I like this project

This looks good. Love seeing this!

What the name of the game ? Is on steam wantlist ?

Thanks! The game is still in development, and I haven’t set up the Steam page yet. I’ll share it once it’s ready! 😊

Mobile or pc?

Mostly PC for now

What’s your workflow/toolset for terrain/env? Looks super awesome!

Thank you! Right now my workflow is mostly Blender + Godot. I use Substance Designer textures, chunk-based terrain generation, billboard foliage, custom shaders, parallax,

Very cool! Most of it happens in Blender? Or in Godot? (We're building a small custom engine and I'm curios how much of it should be in the engine).

For 3D models and skeletal animations, most of that is done in Blender. In Godot, I handle the shaders, foliage movement, parallax, terrain chunks, and anything gameplay/code related 🌿

Thanks for clarifying!

What's the game name ? How can I play it ?

@xguy95 Still early in development, but I’ll share more updates and a playable build in the future

Can't wait !! This game looks so cool.

Gorgeous! Grass looks amazing, is that Parallax occlusion or the grass is actually geo? hmm maybe a mix of both?

Yeah! It’s actually a mix of both

For switch?

Still focused on PC for now 🙂

used vrs?

Not yet, I haven’t enabled VRS.

@OnchainPeasant
