Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

Upgrading my muscle system by adding flexing tech. #b3d #vrchat

181,044 Aufrufe • vor 5 Monaten •via X (Twitter)

23 Kommentare

Profilbild von LScrae
LScraevor 5 Monaten

Looking good👀

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

nyehehehe

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

Ay nice, that's one of my planned videos too! Thigh squish is peak

Profilbild von Hanee_BEE
Hanee_BEEvor 5 Monaten

How are you implementing this in VRC? With OSC? Or is this purely for animations

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

Just a vrc contact receiver and sender on the shoulders

Profilbild von ~ Donut ~
~ Donut ~vor 5 Monaten

Holly

Profilbild von Therian Lhermitte
Therian Lhermittevor 5 Monaten

are this driven shape keys or displacement or something else ?

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

driven by helper bones, and a flex shapekey

Profilbild von Therian Lhermitte
Therian Lhermittevor 5 Monaten

Nice, so even better and more stable for animators! This looks really good!

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

Thanks!

Profilbild von Helljumper741 🩵🔞
Helljumper741 🩵🔞vor 5 Monaten

😍

Profilbild von Therian Lhermitte
Therian Lhermittevor 5 Monaten

🤩🤩🤩

Profilbild von The Creature Preacher
The Creature Preachervor 5 Monaten

These seem like some solid blendshapes. Not a skin slide / muscle system , but good shapes either way! The driving is solid

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

the blend shape is actually an extra layer I added, muscle system is this kind here with helper bones,

Profilbild von Key Thirteenth
Key Thirteenthvor 5 Monaten

Is this a shapekeys?

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

Muscle system with bones + smoothing shapekey that gets disabled, and thus revealing the original flexed topology

Profilbild von Key Thirteenth
Key Thirteenthvor 5 Monaten

Hmm. Interesting. I struggled for a long time with how to convey muscle tension, and eventually abandoned all my projects. I just burned out and became disillusioned with 3D.

Profilbild von Trampo322
Trampo322vor 5 Monaten

are you using wrinkle maps or shape keys w/ drivers?

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

shape keys with drivers, with a highly optimized and specific topology modeled natively into a flexed state, added a smoothing blend shape on top that I deactivate to "show" the flex when needed

Profilbild von SonicHush
SonicHushvor 5 Monaten

дикий ужас, что за ребра торчат на спине?

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

it will be part of my flex system! it will be smoothed out in the near future and only revealed when moving the shoulders in a specific direction, just like the back muscles of the video

Profilbild von Key Thirteenth
Key Thirteenthvor 5 Monaten

I've already tried this. Problems arise with complex posing and animation. Shapekeys start to interfere with each other. They can be disabled, of course, but when there are too many of them, it becomes a real nightmare.

Profilbild von Hella_Faith
Hella_Faithvor 5 Monaten

I see where you're coming from, but in this case the shapekey is a smoothing one, that is always active *except* when the limb is bending, so when the mesh gets deformed/stressed there will be the least amount of blendshapes active I modeled the native topology in a flexed state

Ähnliche Videos