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Used some C++ trickery to add an interactive physics simulation to #AfterEffects #mograph #cpp
19,923 просмотров • 3 лет назад •via X (Twitter)
Комментарии: 11

Arun Sharma3 лет назад
The joy in making it work must be immense. But normal people like me should stick to Newton 😂

UserInterface2 лет назад
Unveiling the Future of Prompt Engineering for Better AI Interactions #tech

Nick Greenawalt3 лет назад
@kaihenthoiwane im listening

Adam Belis3 лет назад
this is rendering shape layers faster then ae renderer

fremox3 лет назад
Mind.... Blown.... I'm speachless

Seter | DOKOMI 20252 лет назад
I have never seen anyone do this in Ae. You are crazy

Kai3 лет назад
YOOO

ƒℓ✽ωтυтѕ ✌︎︎ Motion Design3 лет назад
How is it this responsive am i missing something

Vinícius Monteiro ✽3 лет назад
OMG

Tack Studio3 лет назад
Wait, what? 🤯

Scanamatics3 лет назад
Wtf, crazy!
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1:14
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💙~MODEL SHOWCASE~❤️ Model is ready for the debut~! I also used Gillies Warudo addon to improve the movements! I also made sure to add some stretchiness and and a lot of flowy physics to everything~!!❤️🔥
FindingANest
27,046 просмотров • 11 месяцев назад
