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Using Inbetweening and AutoPhysics in #Cascadeur, you can get interesting results even from a SINGLE pose! Coming soon! #3danimation #AI #gamedev #indiedev

18,208 просмотров • 1 год назад •via X (Twitter)

Комментарии: 7

Фото профиля Henry Ventura
Henry Ventura1 год назад

Wow, unreal man.

Фото профиля NICE
NICE1 год назад

Stay competitive by balancing cutting-edge AI with automation tools. Forrester shows how.

Фото профиля Sverun Games (Crowned in Steel)
Sverun Games (Crowned in Steel)1 год назад

This looks amazing

Фото профиля Quod Soler ☀️
Quod Soler ☀️1 год назад

I can't wait to try to animate some attack animations and see how this behaves 👀

Фото профиля Eugene Dyabin
Eugene Dyabin1 год назад

Inbetweening works better with locomotion. It's our dataset specific. But we'll be expanding the dataset further

Фото профиля Anabran Quarnain
Anabran Quarnain1 год назад

Awesome!!

Фото профиля Engine Crawl
Engine Crawl1 год назад

Making walk and run cycles felt unnecessarily difficult before. But this just resolved all that. Cascadeur is too powerful!

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