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Using Inbetweening and AutoPhysics in #Cascadeur, you can get interesting results even from a SINGLE pose! Coming soon! #3danimation #AI #gamedev #indiedev

7 Kommentare

Profilbild von Henry Ventura
Henry Venturavor 1 Jahr

Wow, unreal man.

Profilbild von NICE
NICEvor 1 Jahr

Stay competitive by balancing cutting-edge AI with automation tools. Forrester shows how.

Profilbild von Sverun Games (Crowned in Steel)
Sverun Games (Crowned in Steel)vor 1 Jahr

This looks amazing

Profilbild von Quod Soler ☀️
Quod Soler ☀️vor 1 Jahr

I can't wait to try to animate some attack animations and see how this behaves 👀

Profilbild von Eugene Dyabin
Eugene Dyabinvor 1 Jahr

Inbetweening works better with locomotion. It's our dataset specific. But we'll be expanding the dataset further

Profilbild von Anabran Quarnain
Anabran Quarnainvor 1 Jahr

Awesome!!

Profilbild von Engine Crawl
Engine Crawlvor 1 Jahr

Making walk and run cycles felt unnecessarily difficult before. But this just resolved all that. Cascadeur is too powerful!

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