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Using Inbetweening and AutoPhysics in #Cascadeur, you can get interesting results even from a SINGLE pose! Coming soon! #3danimation #AI #gamedev #indiedev
18,208 Aufrufe • vor 1 Jahr •via X (Twitter)
7 Kommentare

Henry Venturavor 1 Jahr
Wow, unreal man.

NICEvor 1 Jahr
Stay competitive by balancing cutting-edge AI with automation tools. Forrester shows how.

Sverun Games (Crowned in Steel)vor 1 Jahr
This looks amazing

Quod Soler ☀️vor 1 Jahr
I can't wait to try to animate some attack animations and see how this behaves 👀

Eugene Dyabinvor 1 Jahr
Inbetweening works better with locomotion. It's our dataset specific. But we'll be expanding the dataset further

Anabran Quarnainvor 1 Jahr
Awesome!!

Engine Crawlvor 1 Jahr
Making walk and run cycles felt unnecessarily difficult before. But this just resolved all that. Cascadeur is too powerful!
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Inbetweening doesn't work perfectly for action moves, but with the right pose and a "combat"-type setting, it can produce pretty good results #Cascadeur #3danimation #gamedev #indiedev
Eugene Dyabin
12,710 Aufrufe • vor 11 Monaten
