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Using Inbetweening and AutoPhysics in #Cascadeur, you can get interesting results even from a SINGLE pose! Coming soon! #3danimation #AI #gamedev #indiedev
18,208 görüntüleme • 1 yıl önce •via X (Twitter)
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Henry Ventura1 yıl önce
Wow, unreal man.

NICE1 yıl önce
Stay competitive by balancing cutting-edge AI with automation tools. Forrester shows how.

Sverun Games (Crowned in Steel)1 yıl önce
This looks amazing

Quod Soler ☀️1 yıl önce
I can't wait to try to animate some attack animations and see how this behaves 👀

Eugene Dyabin1 yıl önce
Inbetweening works better with locomotion. It's our dataset specific. But we'll be expanding the dataset further

Anabran Quarnain1 yıl önce
Awesome!!

Engine Crawl1 yıl önce
Making walk and run cycles felt unnecessarily difficult before. But this just resolved all that. Cascadeur is too powerful!
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Inbetweening doesn't work perfectly for action moves, but with the right pose and a "combat"-type setting, it can produce pretty good results #Cascadeur #3danimation #gamedev #indiedev
Eugene Dyabin
12,710 görüntüleme • 11 ay önce
