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Using Inbetweening and AutoPhysics in #Cascadeur, you can get interesting results even from a SINGLE pose! Coming soon! #3danimation #AI #gamedev #indiedev
18,208 views • 1 year ago •via X (Twitter)
7 Comments

Henry Ventura1 year ago
Wow, unreal man.

NICE1 year ago
Stay competitive by balancing cutting-edge AI with automation tools. Forrester shows how.

Sverun Games (Crowned in Steel)1 year ago
This looks amazing

Quod Soler ☀️1 year ago
I can't wait to try to animate some attack animations and see how this behaves 👀

Eugene Dyabin1 year ago
Inbetweening works better with locomotion. It's our dataset specific. But we'll be expanding the dataset further

Anabran Quarnain1 year ago
Awesome!!

Engine Crawl1 year ago
Making walk and run cycles felt unnecessarily difficult before. But this just resolved all that. Cascadeur is too powerful!
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Inbetweening doesn't work perfectly for action moves, but with the right pose and a "combat"-type setting, it can produce pretty good results #Cascadeur #3danimation #gamedev #indiedev
Eugene Dyabin
12,710 views • 11 months ago
