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Utsubo created a digital installation for JR West, Japan's largest railway company, transforming employee messages into an evolving 3D city. Built with #threejs and #webgpu. Direction: Interbrand Japan Content Direction: Yukiya Okuda (the Guild) Design, 3D & Development: Utsubo

10,398 views • 8 months ago •via X (Twitter)

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Only if education could be this interactive ❤️‍🔥 I've had a looong wish to build something genuinely useful through vibe coding, and I finally did it. A 3D human anatomy application built with Three.js using GPT 5.6 Sol. It all started with a single design image that I created using GPT Image 2.0. I then used it to generate every 3D organ image, one by one. Next, I converted each of those images into 3D models using Tripo (and no, they didn't sponsor this 😄). After that, I opened Codex, wrote a master prompt based on the design, and gave it the prompt, the design image, and all the 3D models. Codex built the first version beautifully, but there was one big problem. Every single 3D model was nearly 120-150 MB. That obviously wasn't practical for the web and was giving a performance of 16fps. After a few iterations, Codex optimized each model down to roughly 2–5.5 MB while preserving the visual quality, reducing the total asset size from ~900 MB to just 28.6 MB. And each model loads on demand. Along the way, Codex also generated those anatomical illustrations showing where each organ sits in the human body, and even created the interactive hotspot markers that explain different parts of every organ. It handled all of that. The process wasn't exactly one shot, but it also wasn't difficult. You just have to do it step by step. It genuinely felt like building something that could make learning anatomy much more engaging. The inspiration came from Dilum Sanjaya's 3D animal plant cell project. I remember seeing it and thinking, "I want to build something like this one day." And I did it :D Live: Code:

The Bugged Dev

1,542,562 views • 1 day ago

great to see more people generating 3d avatars with our new text-to-3d feature in forge. this marks a step in the right direction in putting powerful creation tools directly in the hands of everyone. we built forge entirely from the ground up over the past months as one of the key releases on our roadmap. having full proprietary ownership of the technology gives us complete control to shape its direction without depending on external platforms or third-party licenses. building on this foundation, our upcoming studio feature will let users generate high-quality accessories, clothing, and environments simply by typing natural language prompts. a single description can produce fully textured, production-ready 3d assets in seconds, with options to create multiple variations and refine them through follow-up instructions.every asset created in studio integrates seamlessly with the 3d ai agents made in forge on users can instantly apply clothing and accessories with automatic fitting, layer multiple items, and place their agents inside custom-generated environments. all clothing and accessories come pre-rigged and optimized, while environments include proper lighting and geometry for immediate use in games, animation, virtual worlds, and more. we have spent months thoughtfully designing how can deliver real, sustainable value back to the community. we will continue to share more details on token utility use cases and the economic flywheel we have built. the goal is to create a self-reinforcing system where creators earn through royalties, autonomous agents drive on-chain activity, and platform growth directly benefits active community members and token holders. together, these features enable a complete creative flow. from a simple idea, anyone can quickly build fully realized 3d ai agents standing in rich, custom scenes. we are excited to see what the community builds next.

nich

19,611 views • 1 month ago

Born in a small town in Belgium. Studied computer graphics. Started in games as a 3D artist intern. Graduated with honors. Taught myself digital painting. Then taught it to others, before YouTube was even a thing. Started as a Flash animator. Moved into web design. Became Creative Director at 24. Became partner in a digital studio. Co-founded a graphic design collective. Won design competitions. Built a second-hand clothing startup that gained traction. Became partner in a new studio in Belgium. Opened an office in Chicago. Then Paris. Then Amsterdam. Helped grow it into one of the most awarded studios in the industry. Designed permanent interactive installations seen by millions every year (including one at Navy Pier in Chicago). Became CEO. Led the studio through acquisition. Spoke about design and culture in Tokyo, New York, Barcelona, and beyond. Exhibited work around the world. Sold AI-assisted art at Sotheby’s. Dove into GenAI. Released Kitsune. Opened a new door. Now working in film. Signed with Google Labs as Filmmaker in Residence. ⸻ I’ve been a Flash animator, a web designer, a developer, a 3D generalist, a character modeler, a digital painter, a teacher, a producer, a business developer, a CEO, a head of design… …and I’m still figuring things out. Don’t let where you’re born dictate what’s possible for your life. And don’t let people who know nothing about you, your path, or your work call you talentless or tell you to “pick up a pencil” because you’re using AI. You know who you are.

Henry Daubrez 🌸💀

13,175 views • 3 months ago

The hardest part of being a brand designer and content creator isn't having the skills. It's proving them in the wild. I'm Oloba, a full-stack creative brand designer, illustrator, NFT artist, and UGC creator. Over the past 12 months, I worked closely with Zerion and Lyvely as a Content Partner and Brand Ambassador. As a content partner, I created short form videos, long form videos and street-style video contents for X, Instagram, Tiktok and Lyvely. The video contents ranged from 30 seconds to 15 minutes and it aimed at engaging and educating the target audience. While working with Zerion, I created engaging, educational and conversion focused content using storytelling. The content I created highlighted Zerion's value clearly and pushed users to download the app and get onboard. At Lyvely, I hold the title of first Nigerian Ambassador and Growth Lead on the platform. My responsibilities included delivering educational and conversation driven content leveraging storytelling and motion design to boost engagement. Below is a summary of my work and achievements for both Zerion and Lyvely: For Zerion: → 70+ content pieces created on both X and Tiktok → 5,000,000+ impressions generated in 12 months across various platforms. → 1000+ users onboarded to Zerion and active users For Lyvely: → 50+ content pieces created across various platforms → 500,000+ impressions generated across multiple platforms → 700+ creatives onboarded organically → 200+ member community built from scratch → 300 active participants in live sessions I hosted Every piece of content was shot, edited, animated, and produced entirely by me. Beyond content, my design work has also helped secure over $50,000 in grants for Web3 projects including colosseum, supported a sold-out photobooth activation, and significantly increased brand awareness for the projects I've worked with. On the NFT side, I've developed collections totaling over 50,000 pieces deployed across Solana, Ethereum, TON, and other chains. These collections sold out quickly and generated ~$100,000 in revenue. What I bring to any project isn't just execution. It's strategy, sales positioning, storytelling and creative direction. I don't create content just to follow a content calendar. I create content that onboards real people, builds real communities, and boosts visibility. If your project needs a creator who educates, converts, and shows up with proof, send me a DM or an email at [email protected]. If you happen to think that everything I've mentioned is all “talk”, check out my portfolio in my bio

OLOBA THE ARTIST🐂🀄️

39,378 views • 4 months ago

> Loading... > Operating Systems Online... > Initializing SentiOS... > Processing Digital 3D Transformation... > AI Engine Calibrated... >>> SentiOS::COMMENCED A new phase begins, and what we’ve been working on behind the scenes to build upon the very core vision of NeuralAI on an unprecedented level is now to make its grand entrance ☄ Today we proudly reveal SentiOS! SentiOS is a standalone addition to the Neural app that supplies autonomous AI to create, populate, and bring virtual worlds and economies to life. From accelerating game development to turning digital assets into specified agents, SentiOS adds a multi-layered functionality system for Autonomous Virtual Agents, also known as AVAs. Developed and distributed by NeuralAI, SentiOS becomes our flagship AI Agent product suite with incredible capabilities. NeuralAI is aiming to set a new standard for accelerated creativity and transforming digital assets, such as Non-Fungible-Tokens, bringing them to life and opening a world of new dynamic gaming and social experiences. Amongst others, the SentiOS product will streamline everyday development and be capable of completely populating game worlds with next-gen AI-player characters that can think, adapt, and contribute to the evolving environments. We are so, so excited to rollout our new platform encompassing the great vision and mission that is the reason NeuralAI was born. Further product revelations and videos, interviews, collaborations and more will be published over the coming weeks and months. Stay tuned for our SentiOS insights journey! 🔥 Enter SentiOS:

NeuralAI

627,949 views • 1 year ago