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UV-aware texture generation powered by Gemini Flash 2.0 Experimental. Now texture re-imagination is just an LLM call away. Crazy ◆ Three.js texture data sent to Gemini ◆ Gemini creates a variation ◆ Keep prompting to iterate on the texture

62,763 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Bilawal Sidhu
Bilawal Sidhuvor 1 Jahr

@threejs When you say “texture data sent to Gemini” — are you tossing over a UV unwrapped texture to Gemini and it fills it in for you?

Profilbild von Rainer Selvet
Rainer Selvetvor 1 Jahr

@threejs Exactly!

Profilbild von Lucid Scientific, Inc.
Lucid Scientific, Inc.vor 1 Jahr

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Profilbild von Emm 🔜 GDC 2025
Emm 🔜 GDC 2025vor 1 Jahr

@threejs Wow this is legit...

Profilbild von MotionMark 🇺🇸
MotionMark 🇺🇸vor 1 Jahr

@threejs Makes me wonder if people will want to "generate" their own items (or games), or if they will still want a tailored experience, or a mix of both.

Profilbild von Ademola
Ademolavor 1 Jahr

@threejs Awesome, what is the workflow like? You converted the uv data to 2D image and sent it to gemini?

Profilbild von LARYGARYMODS
LARYGARYMODSvor 1 Jahr

@threejs Link?

Profilbild von Pelican
Pelicanvor 1 Jahr

@threejs drop the link or git

Profilbild von Max Azoury
Max Azouryvor 1 Jahr

@threejs Care to share more about this? Do you just show it the unwrapped textures? Or you could make a ton of money offering this as a service...

Profilbild von Rainer Selvet
Rainer Selvetvor 1 Jahr

@threejs Yup just show Gemini any game texture and ask for a variant

Profilbild von Rohit Jha
Rohit Jhavor 1 Jahr

@threejs more details on end to end on getting here? e.g. aistudio or the new canvas feature on gemini?

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