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UV-aware texture generation powered by Gemini Flash 2.0 Experimental. Now texture re-imagination is just an LLM call away. Crazy ◆ Three.js texture data sent to Gemini ◆ Gemini creates a variation ◆ Keep prompting to iterate on the texture

62,763 views • 1 year ago •via X (Twitter)

11 Comments

Bilawal Sidhu's profile picture
Bilawal Sidhu1 year ago

@threejs When you say “texture data sent to Gemini” — are you tossing over a UV unwrapped texture to Gemini and it fills it in for you?

Rainer Selvet's profile picture
Rainer Selvet1 year ago

@threejs Exactly!

Lucid Scientific, Inc.'s profile picture
Lucid Scientific, Inc.1 year ago

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Emm 🔜 GDC 2025's profile picture
Emm 🔜 GDC 20251 year ago

@threejs Wow this is legit...

MotionMark 🇺🇸's profile picture
MotionMark 🇺🇸1 year ago

@threejs Makes me wonder if people will want to "generate" their own items (or games), or if they will still want a tailored experience, or a mix of both.

Ademola's profile picture
Ademola1 year ago

@threejs Awesome, what is the workflow like? You converted the uv data to 2D image and sent it to gemini?

LARYGARYMODS's profile picture
LARYGARYMODS1 year ago

@threejs Link?

Pelican's profile picture
Pelican1 year ago

@threejs drop the link or git

Max Azoury's profile picture
Max Azoury1 year ago

@threejs Care to share more about this? Do you just show it the unwrapped textures? Or you could make a ton of money offering this as a service...

Rainer Selvet's profile picture
Rainer Selvet1 year ago

@threejs Yup just show Gemini any game texture and ask for a variant

Rohit Jha's profile picture
Rohit Jha1 year ago

@threejs more details on end to end on getting here? e.g. aistudio or the new canvas feature on gemini?

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