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valorant's path to pro (premier): - minimap disabled - map disabled - hud broken - cant buy guns - stutters - cant see teammates - ghost bodies. - 10 years to restart the game - random agents selected good job riot <3 #VALORANT

346,556 görüntüleme • 9 ay önce •via X (Twitter)

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Today, my good friend Colt McCoy joins me for a deep and personal discussion about his path from small-town Texas to 14 seasons in the NFL, the mentors and moments that shaped him, and the intentional process of stepping away from the game. We talk through his early years growing up on the sidelines, the day he went from being a complete unknown to over 100 Division 1 offers, and the mindset he built while earning the starting job and leading Texas to the National Championship. Colt reflects on the physical and emotional toll of the 2009 title-game injury, the realities of NFL life, and the teammates, coaches, and owners who influenced him most. He also opens up about the year-long discernment process that led him to retire, move his family to Fort Worth, and build a new career in real estate. We discuss: • Colt’s early upbringing around football and how it shaped his identity • Winning the starting job, leading Texas for four seasons, and the highs and lows along the way • The 2009 national championship injury and its lasting impact • Lessons from 14 years in the NFL, including leadership, longevity, and adapting his game • His decision to retire, prioritize family, and pursue a new path in Fort Worth real estate • The role of faith, patience, and discernment in navigating major life transitions 3:10 - The realities of working for ESPN and calling games 11:35 - Colt’s earliest memories of football 18:51 - The impact of Colt’s dad 23:05 - Earning a scholarship to The University of Texas 34:53 - Colt’s career at UT 47:51 - Colt’s greatest memory at UT 58:00 - The state of College football 59:00 - The Michael Crabtree story 1:04:47 - The toughest environments to play in 1:06:44 - Colt’s NFL career 1:09:17 - The biggest learning curve going from the NCAA to the NFL 1:17:54 - Who’s the best athlete you’ve ever seen? 1:19:23 - What Colt misses the most about being in the NFL 1:21:18 - Who’s the scariest player you’ve gone up against? 1:23:47 - What was the hardest hit you’ve ever taken? 1:26:31 - The decision to leave the NFL and life after football

Chris Powers

13,718 görüntüleme • 7 ay önce

David Whyte is one of the world’s top living poets. He’s been writing seriously for ~50 years, and this interview is all about his love for language and philosophy of life. The highlights: 1. Poetry is the act of overhearing yourself say things you didn't know you knew. 2. Anger is the deepest form of care. 3. Good writing keeps the world alive as you name it. 4. Time is not slipping through our fingers; it is we who are slipping through the fingers of time. 5. “Pathmaker there is no path. You make the path by walking. By walking, you make the path.” — Antonio Machado 6. Just about every emotion, if a human being can feel it, is meant to be felt. 7. Poetry is language against which we have no defenses. 8. We often use language as a defense mechanism. Instead of allowing ourselves to fully experience an emotion, we'll name them in ways that create distance and keep us “safe” from having to feel them deeply. 9. When we talk to other people, how often are we trying to throw our voice into their bodies so they'll say what we want them to say? 10. Sometimes it takes darkness and the sweet confinement of your aloneness to learn what we most desperately need to learn. 11. In the Gospels, Peter is only able to walk on water for as long as he’s focused on Jesus calling to him, but begins to sink the moment he looks back at the boat (which represents safety and his own life). 12. There's no way you can follow your passion without having your heart broken. I've shared the full conversation with David Whyte below. If you'd prefer to watch on YouTube or listen on Apple or Spotify, check out the reply tweets. Enjoy!

David Perell

120,199 görüntüleme • 11 ay önce

I have been asked and given permission by Moose (The original poster on reddit front page) to amplify and post this on twitter, which I will gladly do. For context this video is a comeback in Diamond 1 (99.65 percentile skill) with a 0/21 Fiora top lane. I am ecstatic that this conversation about FF culture going overboard, has been brought to light finally. The current perception of the average player about the chance to win games, is in my opinion, heavily distorted and skewed. My original fear was that enabling non unanimous surrender at 15 will incredibly harm the quality of those next 5 minutes which I believe has happened. We hear about "only 3-5% of games that are 4/1 votes are won" but it's quite literally impossible to have control for the stats. There doesn't exist a world where surrendering isn't enabled. So a lot players after a failed surrender vote inevitably become a self fulfilling prophecy seeking the outcome they "predicted". Even Riot Phroxzon laid out the problems accurately which begs the question, why doesn't Riot back it up with active decisions. The way I see it, the game will not improve or get to a healthier state until we revert the surrender changes at 15 and either make it unanimous or we completely abolish FF at 15. Before you lose your mind about playing games "You don't want to"(which is weird because you pressed Accept knowing very well game might go for 30 minutes or longer), keep in mind that snowball levels of the game have been brough back so much that we went stat wise 6 seasons into the past by Riot's own account. I am aware I have no way to prove to you that after implementing these changes that the game will significantly improve within 2 months as all of this is theoretical and speculative. What I can do is implore you to play the next 5-10 games with surrender vote disabled, as if they are a perfectly winnable and give your best. Your results of this little experiment will do the work for me.

Azer Dugalić

133,279 görüntüleme • 2 yıl önce

Omgoodness 🤯 my eyes are leaking. 🥹 This happened similarly to me: >graduate 2012 from a doctorate program with 6 figures in debt >have a new born baby >2012-2013 get fired from TWO chiropractic associate jobs within 10 months >the second one was because patients would rather see me than the owner and I had made plans to open my own location >get falsely accused of sexual assault as a means to destroy my reputation to ensure I didn’t take any of his patients with me, and ensure I didn’t have work in all of Dallas. >my (gold digging ex) wife believed the accuser over me (I’d find out later) >she advised me to follow an opportunity and leave the state to open my own business with the intent of following behind once she secured a job. >when sending out her resumes in email, found my (ex) wife was having an affair with 3 different men, each she was trying to leave me for. >I catch her , confront her, and while in a different state still plead for her to say so she doesn’t take my 1 year old son (1000 miles away) away from me permanently. >she still denies me (she planned this the entire time) >secured chiropractic job in Plano, Texas >moved back home to fight the divorce and child custody , closing all business progress in CO >had no possession but the clothes on my back and Toyota Camry with 200,000 miles on it. >the second I sign a lease on new apartment , I get an email that my new job was taken from me >no money to support me, or my kid, or my divorce, or the lease I just signed. >wife gets everything in court >Aug 2014 I was forced to move back to try and recover any money to be able to support my son and see him still >broken and with no other answers, and (IMO) unfairly ostracized from everything I knew >I tried the only thing I had left. >I prayed for the first time in my life. Please , whatever it is I have to do, I’ll do it. I don’t know what to do anymore , please tell me. I give up. I give in. >it didn’t fix anything right away…. >life was still very hard daily as I moved from couch to couch working sometimes from 6 AM until 11 PM if I had to. >February 2015 met Jenn, my now wife. She convinced me to look into not just voting for Hillary Clinton bc Bill was president once and she prolly knows what she’s doing (seriously…) >do so and find myself down the rabbit holes of conspiracy , including learning about Epstein island in Oct 2016 from Anonymous YouTube video. >We build a successful 5 star sports chiropractic business together >business pays for everything for me, her family, and her disabled mother, and I get to see my son monthly as I grow over next 6 years , flying back to Texas and bringing him to Colorado to hangout. >October 2017 find Q on 4chan >through months and years now on end of daily research, I push out on social media accounts and start to grow >2019 July - take out 6 figure loan and expand business greatly **(Continued next post)** 1/3

Dr. C

95,411 görüntüleme • 1 yıl önce

Had a couple of run ins with the biggest ghoster in EUW Challenger recently. In just a few days I saw him ghost Raider, Agurin, Lil TommyG, Sinerias and me and I didn't even look that hard. Most people are aware of it as ghosters are fairly rare and obvious in high elo. This problem is exacerbated by the fact that this is apparently a pro player for Bushido Wildcats. BW CINGENEM#KINGO or Ronaldo is the biggest ghoster I've seen in recent years. Possible name change incoming. Apparently he streams on Kick and always has multiple browsers watching twitch, never types so he doesn't get listed as an active viewer within the chat list. Every lobby he will scan multiple streams to see which streamers are out of game/in queue(q times in high elo go up to 20 minutes) then he will ask for a ban of one while he himself bans another person from the lobby. This is just unfathomable to me. High elo players, streamers and pro players all have a vested interest in league of legends success. Nobody wants a toxic environment where everyone is afraid to broadcast their gameplay. To act like this as all 3 is completely parasitic and it relies on the good will and passion for the game of everybody else. When encountered this behavior should be shunned and shamed. You are welcome to verify and check his vods based on opgg list of games vs various streamers. I am just tired of going into games and having to question whether there is foul play be it on my side or theirs. League of legends shines best when everybody plays fair but we all compete with each other. Friendly atmosphere where we all have the same goals. Improve, climb, have fun and entertain the audiences.

Azer Dugalić

118,764 görüntüleme • 1 yıl önce

🌐 In around 3 hours, the sale of spaces will start. Own a piece of virtual land in one of the most exciting #metaverse projects around and also have the chance to win some prizes, see below 🦄 We are the first virtual world project to build an ecosystem where every asset will be #NFT based. If you want to run a business inside rxelms then the till or counter needs to be an NFT, if you want a plant in your space then it has to be an NFT plant. If you want to open a sneaker store... We are a web3, #crosschain project. We have around 95 partners from most of the big chains and lot's more wanting to join. There really is no limit on the potential size this virtual world can get, the only limitation is the fixed supply of 99,999 spaces 🏡 As the project develops over the next 10 years, so will the things you can do in your space. Make your space look nice using NFT art you've collected, allow people to buy some pieces straight from your wall. Decorate it how you see fit, add functionality and interactivity to make your space unique. Add a gallery admission fee or take on-chain donations from inside your space, the possibilities are endless. A portion of the spaces will soon be shuffled at This is your chance to own a piece of rxelms right from the beginning. If your project doesn't feature in the video we'll make sure to include you in the next one 🤝 ✨ 🎉 Win a share of $1000 worth of $Niko, the in-game currency for rxelms and help us spread the news. 20 people will win an equal amount of Niko. To enter please: Like, retweet, follow, tag 3 friends and use the hashtag #rxelms in the comments. Winners will be announced in 48 hours. Good luck! #algorand #ethereum #solana #xrp #cardano #avax

rxelms

72,403 görüntüleme • 2 yıl önce

LASIK Seemed Like A Miracle, Until It Started Ruining Lives. Chronic Pain, Vision Loss, Even Suicide...& The FDA Stays Silent. Dr Cynthia MacKay, MD 100% Suffer From At Least One Complication. 75% Suffer From Permanent Dry Eye Syndrome. 44% Lose The Ability To See At Distance. Dr Cynthia MacKay & Dr Morris Waxler, vision scientist, Neuropsychologist & former Branch Chief of the PRK/LASIK team at the US FDA, have spent many years trying to end the corrupt, harmful & sometimes fatal consequences of LASIK eye surgery. Spending over 25 years caring for patients with severe eye damage, visual defects & lifelong suffering due to this dangerous, flawed practice. Yet, even to this day, with the corpus of knowledge available to legislators & surgeons, the harmful procedure continues unabated, unchallenged by those in power that could put a stop to it. Why? the answer is clear: $$$, Money is at the heart of the problem. Surgeons are becoming very wealthy & the US Government receives its healthy share of the proceeds. 10 Shocking Facts Doctors Never Share With Patients Prior To LASIK Surgery For True Informed Consent: 1⃣ After you have LASIK, there is a 100% chance you will no longer be able to distinguish between subtle shades of grey. 2⃣ There is only a 30% chance you will be able to throw away your glasses. 3⃣ You have a 74% chance of developing “dry eye syndrome” after LASIK. Your eyes will feel as if sand is pasted inside your lids & they will burn as if they have hot pepper sauce in them. The chance this pain will be with you for the rest of your life is close to 100%. “Dry eye” is a misnomer. The “dryness” is actually nerve pain, caused by destruction of corneal nerves during LASIK. 4⃣ You have a 50% chance of developing glare, a 40% chance of becoming sensitive to light, a 30% chance of blurred vision & a 10% chance of difficulty driving at night because of halos around lights & ghost images. These problems are permanent, not temporary. You may be unable to function in dim light. You may have to give up driving at night. If your job requires functioning in dim light, you may be permanently disabled. 5⃣ The LASIK flap never heals completely, so you have a lifetime risk of flap dislocation after minor trauma & infection underneath the flap. 6⃣ 20% of LASIK eyes do not stay stable. They either go back to being nearsighted, or become farsighted, or fluctuate from one to the other. Some eyes continue to fluctuate in vision for as long as twenty-five years. 7⃣ Even if you see better at distance, you will have other problems you did not have before LASIK. For example, people over 40 will have to wear reading glasses. 8⃣ LASIK thins & weakens your cornea, which put it at risk of Ectasia, which means the cornea bulges out, like a tire bulging at a weak spot. As it sags outwards, it gets steeper & steeper, and more & more warped. This causes irregular astigmatism that cannot be corrected by glasses or soft contact lenses. Your vision will become more and more blurred & distorted as Ectasia progresses. The only way to treat Ectasia is to use hard contact lenses, or get a corneal transplant. Ectasia develops 25 years after LASIK. 9⃣ LASIK stretches & weakens your retina. The risk of retinal detachment is 2,000X greater after LASIK. 🔟 7 years after LASIK, most patients are unhappy with their vision. Over 30 LASIK eye surgery-related suicides reported & many more suspected. Countless more are suicidal, blind, visually disabled, or in incapacitating pain. Tens of thousands in the U.S. alone with post-LASIK corneal ectasia. LASIK surgeons hope the public never finds out. They tout high short-term "satisfaction" to fool the public & the media. They have abandoned the Hippocratic oath to DO NO HARM. 👇LASIK Surgery Makes Healthy Eyes Sick👇 👇Suicide After LASIK: Chronic Pain Syndrome👇 👇LASIK Surgery Harms & Complications👇 Speaker: Alex Clark & Dr Cynthia MacKay, MD Podcast: @cultureapothecary

Valerie Anne Smith

502,532 görüntüleme • 10 ay önce

I played Clair Obscur Expedition 33 for 60+ hours, defeated all the superbosses and here is my review: -2 graphic modes on PS5 -Many options (Motion Blur, Film Grain, Chromatic Aberration and more) -Played the game on the PS5 in performance mode -Solid 60fps with great picture quality -Very fast loading times -Minimal hud design -Played on the normal difficulty (was just right) -You can change the difficulty anytime (up and down) -The visuals and art direction in this game are insane, trust me -Every new location looks stunning and tells a story -The art direction is so unreal but also so authentic at the same time, stunnig work, the art director should get a raise for this -THE VOICE ACTING is also top tier, every character is brought to life with so much passion and love -The dialogue quality is also amazing and really reminded me of Naughty Dog games -How the characters behave and communicate with each other is simply lifelike -The characters also have complex personalities -Some very dark themes and overall a very mature story (death/loss, love, swearing, blood and gore) -The story is amazing and remains exciting until the very end -Some insane "holy shit" story moments -The game is more linear with some open zones and one massive overworld -I would compare it to Final Fantasy 10 in a very good way -There are also some beautiful fixed camera angles that took me right back to that time -The best overworld map out there, the size is MASSIVE and full of content (hidden areas, superbosses, shortcuts, lore and more) -You can camp everywhere on the map -Camp is your hub that will change overtime (extra dialogue, new NPCs, side content, listen to music and more) -You can level up your relationships with various characters -Romances are also a thing -Exploration is very rewarding, no minimap works great -Dedicated jump button and no fall damage is a huge win -There are so many cool things to collect -The game will respect your time, no long walks and good checkpoints -New outfits and weapons will look different (also in cutscenes) -You can skip cutscenes before boss attempts -The combat is super fun and a mix of Persona, Final Fantasy 10 and Legend of Dragoon -One button press combat is just stunning and will flow over time -You can see every enemy before the fight, quick in and out -Some of the boss fights are gigantic with insane attacks and some stunning "From Software boss arenas" (no joke) -The enemy variety is great with some terrifying creature design -The build variety is also crazy with so many combinations -Some of the late game bosses and especially the superbosses are no joke -Soundtrack is insane and every track is a banger -Different battle themes, boss themes, secret boss themes and many more -Some of the tracks especially in the emotional scenes hit me so hard -Game is super polished but I've encountered some small bugs (sound disappear, could no longer jump and some other small things) -Bugs got easy fixed with a reload (day 1 patch could fix that) -Not a fan of some jumping puzzles, but there are optional -Skill management becomes a little bit confusing as the game progresses (menu design could be better) -Would love a mechanic to kill lower level enemies fast and quick -New game plus on day 1 (with extra stuff) is amazing -The game is made by around 30 people, 30 hours of main story, 30 hours of bonus content, insane number of outfits, story focused, no microtransactions bullshit, new game plus mode on day 1 and a price tag of around 50 bucks, need I say more This game is brimming with attention to detail and is a true passion project by fans for fans. The developers may not have had the biggest budget, but they had a clear vision and the result is simply outstanding. My Verdict: 9.5/10 #ClairObscurExpedition33 Clair Obscur: Expedition 33 Shuhei Yoshida

GermanStrands

800,064 görüntüleme • 1 yıl önce

*** Mega Parodius Sega Megadrive Update *** Lately I've been having some fun seeing how far we can push the Parodius game engine . This is not arcade accurate - just for testing, decreased bullet timers and upped the bullet count to see what would happen re cpu usage when things are made a lot busier ! Maybe something like this could be insane mode in the options etc. Since last update we are a lot more optimised under the hood . The C based sprite engine, particularly visibility checking was speedup , overall 25 % faster. Then re-wrote the sprite engine completely in 68k assembly , 30% faster again. It took about 3 days and 1500 lines of assembly , thankfully the gains were worth it. All these gains will be back ported to S.O.T.A also as its using the same sprite engine. Usage is around 19% of cpu per frame with a full sprite load - 33 % cpu left in the busiest frame currently . Parodius is using a write the sprite list every frame type engine , so priority and meta-sprite objects can be handled with ease albiet its still a bit slower than static allocation sprite engines such as the one in lufthoheit but this is a bit easier to code for in the long run. All collision checks are been done , we are using a spatial grid system to get the collision checks done faster than a brute force approach . To get to maximum sprite count destruction is disabled in the video. We hit 80 sprites onscreen in this sequence , the sprite counter is one the Left side. We use about 16 sprites in the top hud and water line , about 21 for player attacks / missiles / shots / options . Up to 35 bullets + enemies . No lazer usage here as the Lazers use zero sprites thanks to the raster tricks , this video is all about the sprites ! Improved the water line when the Catboss is active , as he is Sprites + Forground we are doing some tile rotation tricks eg bit scrolling to give the impression of parrallax at that point . Vector Orbitex has updated the stage 1 music again and has made things even higher quality , hes mixed pcm and fm channels together to create higher quality orchestral hits for example . Pyron has started converting assets from stage 2/3 , some amazing work there . Hes well ahead of me at present which is a good thing. Still lots of incomplete animations missing logic etc , its slow going with RL getting in the way haha and 2 other projects !! Still its fun !! #SGDK #SegaMegadrive #SegaGenesis #Parodius

Shannon Birt

16,084 görüntüleme • 7 ay önce

Dear Mentee High School students who are going to University, please pay attention to this! If you have a child going to varsity, interpret this for him! If you stop being innovative, someone hungrier than you is going to take your core business and make it a freebie. Wangu always evolve and be consistently creative! I love things😍, now listen…. I bought my self 2 Iphone 15 pros, one is a pro and the other one is a pro-max…Are they different in anyway, mmm not at all, jus different in sizes☺️. I learnt that iPhone made use of the NFC function impressively, Notice….if 2 iPhones 15ns ( or any updated iphone 📱 with the latest Update of IOS 17) are placed together, they exchange contacts on their own instantly!!… this means death to business of printing cards😥, in few years digitalization would have taken over, big question? Is your business safe, and will you be relevant in the coming years ? Let me take you back in the day… Innovation messed up Kodak company for good, it really played a significant role in the contrasting fate of Kodak and Nokia. While Kodak was a pioneer in traditional photography, they failed to capitalize on the digital revolution and neglected to adapt to a changing market. On the other hand, Nokia recognized the potential of combining a phone with a camera and successfully introduced this innovative feature. Nokia was done the same by SAMSUNG! Be innovative or you go home empty handed!! The ability to innovate and embrace new technologies is crucial for companies to remain relevant and competitive in evolving industries. Other examples of innovation-driven success include Apple's revolutionary iPhone, which transformed the mobile industry🔥🔥🔥📱, and Tesla's disruptive approach to electric vehicles. Imagine you are a Fighter pilot, the truth is your job ain’t safe with the intro of fighter drones. People are now going to war in the comfort of their homes! Rapid advancements in creative technology and innovation are reshaping many industries, and certain professions are at risk of becoming obsolete. University students, avoid these degrees and professions, they are being replaced😢 1) Telemarketers, automated systems and AI chatbots are handling customer queries efficiently. Heheee I did customer service, wangu your job is not safe! 2) Bank tellers, online banking and self-service kiosks is reducing the need for manual transactions. Banking is necessary but banks are not !! 3) Print journalists, with the rise of digital media and online news platforms, ma journalist hakusisina chenyu uku, print media ma1 atanga. 4) Cashiers, self-checkout systems are becoming more prevalent, ma cashiers will def not be needed! 5) Taxi and truck drivers, autonomous vehicles are gaining traction. Kuma gonyeti chachaya… 6) Travel agents, did you notice how individuals now have access to online booking platforms. Soon there wont be need for them😢 7) Factory workers, automation and robotics are advancing. 😎 Data entry clerks basa rakupera, as machine learning algorithms can now interpret and input data more accurately. Hameno Jehova. 9) Retail employees, e-commerce is continuing to grow, retail employees will be replaced trust me 10) Customer service representatives, AI-powered chatbots and virtual assistants are now handling customer inquiries efficiently. Ma1 kani While these changes may result in job displacement, they also create opportunities for individuals to acquire NEW SKILLS and adapt to emerging professions. What you are doing now, will determine who you will be in the next 5 years !! Mentor The CEO Mudiwa Hood

MUDIWA

30,395 görüntüleme • 2 yıl önce

OFFICIAL: EASTER EGG GUIDE FOR TOTENREICH: Wonder Weapon: 1. Head to The Drydocks and lower The Crane, this will allow you to wall jump and interact with the tip of the ship to pick up the Chain Link 2. Next, Head to Storm Bridge and pick up Chili Chunks behind the truck next to Deadshot 3. Place Chili Chunks on the table in the middle of the Skalen Market 4. Next, Head to Burial Grounds left-side door and interact with the keyhole. 5. Interact with the door again and hold it to open the door and to unlock the underground area. 6. This will spawn a Zursa Bear during a special round (starting the second special round) you need to kill him and he will drop The Lantern 7. Place The Lantern in the center of the Underground Room in Burial Grounds. 8. Constellations will appear around the wall. Interact with them as they’re shown on the table in this order: left, right, back, front. 9. Once completed, Astrid will appear and talk, she will then travel to different areas of the map. She will occasionally stop and you will need to kill frost zombies next to her. 10. Once all the Soulboxes are completed an Obstacle Course will form on the outside of The Lighthouse, climb to the top by Jumping / Wall Jumping up 11. Once you reach the top, Listen to the Astrid talk and pick up The Jotunn Star Wundersignal: 1. After completing Jotun Star Quest Head to The Lighthouse and inside on a shelf there will be a Crowbar 2. There are Multiple Wooden Boxes around the map with red IDs on the bottom right corner of the front of the box in red (for example III-6) use The Crowbar on the Wooden Box that has the Roboterteile ID (the IDs are on the shipping manifest in the War Factory Admin Room), this will give Flak Gun Round War Factory Core Foundry Fjord Road Dry Dock 3. Head to Turret Gun beside The Lighthouse and place Flak Gun Round then melee with Jotunn Star 4. Next, Head to The Robot Head in spawn and interact with it to search broken piece to get The Transmitter 5. Go to Tyr’s Head and place it inside the Wall Machine thingy at the top of the Ladder 6. Next, whilst inside of Tyr’s Head underneath the balcony there are 3 white lights, 2 of these lights will blink, count how many times it blinks -Both lights will remain on, There is the sound of a light turning on to indicate the start of a new light flashing cycle where both lights will flash at the same time to a certain count (for example left 2, right 5). Both lights will be on and then it will flash another set (for example left 6, right 4). (Unsure if these 2 combos have to be put into console in order but correct entry will give two different voicelines.) After entering one correctly you will be kicked out to hear voiceline and can re-enter console to input the 2nd shortly afterwards. 7. Now head to Core Foundry, and use a molotov to burn the ascender to access the consoles. 8. Ascend and interact with the consoles, The next part is timed and has a cooldown if you fail - you need to Calibrate the Amplitude and Frequency using the flashing light code. 9. Once this has been done head to the room Next to the Radio Tower and pick up The Wunderbarrage Controller Atomkraft Core 1. Find three uraniums: Uranium #1 Find the Fishing Rod (Olaf’s Personal Item) locations: - Dry Dock - Storm Bridge - Fishery Island - Beacon island Look for a Glowing Green Fish jumping around the water at each Fishing Location and use the Fishing Rod at that location once you see it Fishing Locations: Eidskallen Landing x2 Beacon Island x2 Eidskallen Square x2 Dry Dock (found one so far) Fishery Island x2 Tyr’s Foot (found one so far) Once the fish is caught it will spawn an Irradiated Ravager (HVT) that will disappear and respawn somewhere else, chase it down and kill it (check your map to see its location, it shows up as an HVT). It will drop a Uranium. Uranium #2 Next, Craft an ARC-XD (there is one for free in Eidskallen Square on top of a box near the flame trap, you can get it by fishing as well) and melee the vent at Core Foundry to the left of the zipline to open the Secret ARC-XD Course. Blow up the boat full of barrels. Once the course is completed the 935 Genetic Lab room will be open and another Uranium x2 will be inside a Prison Cell There are several Jars with Heads inside in this room, all labelled A,B,C,D,E Look down the Hallway inside the Lab and note which numbered rooms have Nuclear Symbols 1 = A, 2 = B, 3 = C, 4 = D and 5 = E Take one Jar at a time that corresponds with the Numbers next to Nuclear Symbols and place them on the machine to the right of the cell door, once the correct jars are placed the Jar on the left side of the machine will glow purple and you can pick up acid There is a Big Chunk of Meat on a desk next to multiple drawings in the same Room, interact with it, then Pick up The Necrospike Once you have The Necrospike, use it on the Prison Cell Door, this will trigger a lockpick mini game. Spin the lockpick until the lock turns white 3x to unlock the cell, then pick up the second Uranium. Uranium #3 Next you need to craft or obtain the Glocke Drop, once you have one call it in, then shoot 20 mid-air zombies it throws up. This will drop the third and final Uranium. 2. At the Dry Dock, you need to call a WunderBarrage (unlocked by completing Wundersignal steps) in on the “02 Building” at Dry Dock (where there’s debris on the stairs), this will open the stairs to the Machine Workshop. 3. Inside The Workshop there is a Claw Machine which you can place all of The Uranium inside of and play a mini-game. -Have a big group of 7 cores and a small group of 2 cores. 4. Once you complete the Mini-game you will be able to pick up The Atomkraft Core (Note: you drop if you zipline, and cant sprint with it) 5. Head to Quick Revive and place The Atomkraft Core on generator next to quick revive. Go into the shed behind quick revive and turn on the generator. You must now defend the The Atomkraft Core until it’s charged. In interrupted you must turn on the generator again to continue. 6. Take the The Atomkraft Core to the barrel on the Storm Bridge and a Mini-Cutscene will play between the Giant and The Robot. Vegvisir 1. After the cutscene finishes, The Dravakar Shard will spawn at Tyr’s Foot, pick it up 2. Pick it up and place the Shard inside the Bloodheim Hall on the bonfire 3. Use WW range attack to light the fire 4. Use Disciple Injection (there should be a free one around the map) and throw zombies into the bonfire (I only had to throw four) 5. A lockdown will start. Kill the boss zombie and pick up the Sunstone from the bonfire 6. Put the Sunstone in the church and do a range WW attack on it. 7. Around the map, there will now be floating rocks and runes. Above the church there will now be a compass with runes and arrows. -Shoot the floating rune rocks with the ranged WW in the order of the arrow lines. If an arrow has 1 line, then that's the first one. If an arrow has 2 lines, that's the second one, etc. 8. Go into Tyr's Head and interact with the console to start the boss fight. Credit to Callum and the ZoneX discord

COD: Zombies News

81,036 görüntüleme • 2 ay önce

Aaron Rai talks about how proud he is to become the first English winner of the PGA Championship for more than 100 years: “I wasn't actually aware of it until yesterday. I think in this room yesterday it was mentioned, which was the first of my knowledge. “But yeah, extremely, extremely proud. There's a lot of incredible and historic English players over those hundred years who have gone on to achieve incredible things and had phenomenal careers, but to win this event and then to be the person that's the first one to have won it in a long time from England is an amazing thing and something to be extremely proud of.” Aaron’s journey to the top of the sport began with humble beginnings. When he was a junior living in Wombourne near Wolverhampton, Aaron’s Dad actually quit his job to help Aaron practice and progress his golf career, so the family relied on household income from his Mum and sister. He credits them for the incredible work ethic and moral values he has: “I think a lot of that was from my upbringing. My dad was with me, as I said, every day practice-wise, and he really instilled the importance of work and dedication and trying to consistently build just good, strong habits around the game. “My mom worked extremely hard away from golf. Her jobs, she worked a couple of jobs at one time, at a point in time, and she did a lot of work around the house. My sister took a massive role as well at a young age. She had a job from the age of 14, 15. So there was a lot of consistent messaging of hard work, and that was generally the environment that was there at the house. And that was at the golf course as well. “So I think it's been something I've just grown up with, and I guess as I've got older, something that I've really valued and tried to continue to move forward with.” Aaron works as hard as anyone in the game, regularly practicing late into the evenings and has even been seen leaving the putting green at Wentworth at 11:30pm at night on some days during a tournament week. He’s worked his way up through every level of the sport. From playing on the Europro in 2012 when he turned pro, to earning a Challenge Tour card in 2016, to then winning 3 times in 2017 to earn a European Tour card, to winning his first European Tour event at the Hong Kong Open in 2018, to qualifying for the PGA Tour via the Korn Ferry Tour finals in 2021, to winning on the PGA Tour at the Wyndham Championship in 2024, to now winning his first major in 2026 and making history. His career has been a perfect progression based on hard work and dedication. And he said earning this first major title is re-affirming for the effort he’s putting in: “Extremely affirming, and that's very kind of Xander to say. There are a lot of guys who work extremely hard. The level on the PGA Tour is so strong, let alone in a major championship. So I think that's a prerequisite of what is just required to try and compete out here. “But yeah, it's very, very reaffirming to know the things that we're doing are working and leading to continued development within the game. So, yeah, hopefully I can just continue to move along a pretty similar path moving forward.” Aaron Rai is a fantastic role model and a great ambassador for the sport. He’s a fitting winner of the 2026 PGA Championship at Aronimink. PGA Championship

Flushing It

32,174 görüntüleme • 2 ay önce

I build the "shovels." My corporate customers book $100M in revenue yearly. But today, I don't support corporations! I declare a War against them. I will bootstrap and build for bootstrapped founders. Over the next 10 years, I'll change the game by: 1. Making it easier to BUILD. I'm turning Unicorn Platform 🦄 platform into a business builder to build businesses, not just sites: -- jobboards -- launchpads -- directories -- anything else that's web and non SaaS. I plan to launch a SaaS nocode builder (marsx) to let founder fork complete SaaS apps in days to launch. Any of my SaaS projects can be forked this way, improved, repositioned and launched. I'll give NoCoders a superpower, so that they can focus on what's important: distribution and customer support. 2. Making it easier to GROW. I've launched bunch of tools already, that I use myself and thousands of others too - seobotai - AI blog that runs on autopilot and drives SEO traffic. - Listingbott - brings backlinks on autopilot and submit to all directories. - indexrusher - makes google index pages faster. - countvisits. com - helps to track traffic and analytics. - saasemailer. com - to send marketing and transactional emails. - Dev Hunt - get traffic to products aimed at developers. - I plan to launch a few media/news projects and many new launchpads. - and the list goes on. I plan to launch 20 more tools and 100 more directories. All with one aim: make it easier to win traffic for bootstrapped founders and indie makers. 3. Make it easier to Monetize. - RealAdsNetwork - an ad network that brings real traffic, costs less and pays out real money to websites who rent out their space. - I'll launch a marketplace to buy and sell startups. - there is a lot more coming. All to make it easier for maker to make their first dollar and pay the bills so that they can keep building cool products. 4. Make it easier to Run. - cofondr. com is aimed at helping solopreneurs as a virtual cofounder. - I've built multiple internal tools, AI agents and systems which help me operate my biz, from accounting to legal to operations. These will all be launched as products so that other founders can leverage them, too. 5. The future. The future I want to see - entire software world is dominated by bootstrapped founder. They are small, working in niches, with a huge passion and knowledge of the space. - corporations have lost the markets and only supply their legacy software to other legacy corporations. - the world is a better place, because everything is built and run with LOVE ♥️. Let's fu*king make this future a reality !!! - I've built multiple internal tools, AI agents, and systems that help me operate my biz, from accounting to legal to operations. John Rush.

John Rush

47,903 görüntüleme • 1 yıl önce

Summary of Kurogames Recruit Interview Translated by Xu I. Introduction to Types of Planning 1. Combat Planner: Responsible for character skills and combat system design. 2. Narrative Planner: Responsible for writing the storyline, worldbuilding, character backstories, etc. 3. System Planner: Responsible for UI, event portals. 4. Quest Planner: Responsible for the logical design and flow of main and side quests. 5. Level Planner: Mainly responsible for building the narrative platform (product design), creating engaging interactions, etc. II. Core Responsibilities of Level Planning Building the Narrative Platform (Product Structure Design) 1. Use whiteboards and self-made processes to communicate to teammates what kind of scene content the level planner wants, e.g., reverse design of the mission scene for Jiyan Companion Quests dungeon. 2. Make good use of existing in-game mechanics and engine tools (such as UE Blueprints) to implement gameplay prototypes. Only through multiple iterations and feedback can a satisfying outcome be achieved — e.g., using flower seeds to connect paths in Camellya Companion Quests dungeon. 3. Use scripting tools to support smooth and exciting level flow — e.g., 1.3 Black Shores skiing segment. III. Open World Level Design - Example Regions: mt firmament, Black Shores, Nimbus Sanctum, Avinoleum Pioneers of Scene Pipeline Level planners mainly handle the following in massive open-world design tasks: 1. Provide basic map size, terrain structure, main roads, and points of interest (including main quest locations) 2. Propose and lead the design of core gameplay features, such as time reversal, Tethys portals, gliding, gravity inversion, etc. 3. Use top-down maps, whiteboxes, and even self-made models to push scene artists (2D, 3D, lighting) into action For example, the “first look” view — open-world level planners must emphasize its design and guide artists to focus accordingly. IV. Growth Path of a Level Planner Creative Master - Beginner Level Designer: Familiar with the game and development environment, capable of handling simple design work and basic configurations. Example: Completing an interactive mechanism “Chronosorter” in Mt. Firmament from version 1.1 / Placing wild monsters in Mt. Firmament. Senior Level Designer: Capable of completing full level content under the team lead’s guidance. Example: Designing the scene flow of version 2.0 Exploration quest “Where Wind Returns to Celestial Realms” under guidance. - Veteran Level Designer: Able to independently handle full level flow, area or area-themed gameplay design, and proactively push downstream execution efficiently. Example: Independently designing the themed gameplay “Tethys Portal” in version 1.3, and following through with visual performance so other level teammates can configure it smoothly. ➥Extension — Version Level Owner: Leads the level team to accomplish set design goals, guides new team members, coordinates with other departments, and ensures high-quality implementation. Example: Planning the map design of version 2.2 Avinoleum, coordinating cooperation between level planners and other departments. - Creative Master: Able to lead the team in creating level content that exceeds market expectations. Key Point: Able to repeatedly do the above! Examples: — Chief planner and owner of mt firmament and Time Reversal gameplay in version 1.1 — Chief planner and owner of Black Shores map and Tethys Portal in version 1.3 — Chief planner and owner of Flight gameplay in Rinascita in version 2.0 V. Q&A Q: At the end of version 1.0, exploration felt tedious and repetitive. Although version 2.0 introduced some fresh ideas, it’s hard to see how future updates can keep innovating without falling back into the same monotony. A: Everyone already recognized that issue in 1.0, which is why we iterated heavily in 2.0. The goal is simple — to get every planner thinking. We look at everyone's interesting ideas or even creative mechanics from other games that we can integrate. These will definitely feel refreshing, so please stay tuned — it will happen for sure. Q: Older maps felt darker in tone, BGM was monotonous, and overall gameplay was dull. While Rinascita was a major improvement, it felt fragmented, as if each person built something pretty in isolation. It’s hard to describe the region with a unified theme. A: That’s true — it was indeed pieced together by many people. The disjointed feeling came from insufficient communication. We’re aware of the issue and will solve it in version 3.0 or even later versions in the 2.x series. Once there’s a clear theme, the sense of disjointedness won’t be as strong. Q: How do planners decide what kind of map to make? What’s the workflow? A: Narrative, level, quest, and programming planners all sit down together to discuss what we want to make. Everyone shares ideas one by one, and we consolidate them based on data. Q: I’m a veteran of Wuthering Waves and Punishing Gray Raven. I think the four-person team setup, stationary dialogues, map, art, tech, and story are all great. Before Wuthering Waves came out, I used to play a competitor title — Genshin... (includes critical feedback) A: During development, we didn’t aim to compete directly. Comparisons don’t help us create anything better. We’re focused on what we can do and what we’re good at. Q: For the anniversary event, it seems like there was a disconnect between the company’s and players’ expectations. A: Yes, version 2.3 didn’t do well. We’ve already apologized — it was an issue. For the next anniversary, we’ll take it more seriously. Operations is aware of the problem. We’re learning and growing with each mistake. Everyone encounters problems, but we accept them and improve. That’s the best feedback we can give our players. #punishinggrayraven #WutheringWaves

Narushio

226,844 görüntüleme • 1 yıl önce

The $AEGIS DApp portal is now open to all: 🛡️ At Aegis, we believe in empowering the blockchain full of security, transparency and innovation. The Aegis Dapp has been under development for several months prior to the launch of $AEGIS and with that we have been able to build what we believe has the potential to change how users go about their day to day security. We are thrilled to share our progress and truly exciting news with you all. 🎯 First things first, at Aegis, we want to make it clear that the value of what we seek to bring to security across the blockchain, comes from our big vision, our strong team, and our commitment to long-term goals. ℹ️ Let’s kick this off with some information that is constantly happening, which is behind the scenes. Our full team is dedicated to the opportunity that lays ahead of us with becoming the leading voice/name for security, grasping every aspect with innovation, hard work, passion and commitment to see this sector grow. Everyone is aware of how important security is, a heartwarming mention to Messari for including us on how they see this sector growing rapidly and pushing a 10 Billion evaluation. We take that recognition with full responsibility and gratitude as we've been working hard on some really powerful stuff that could change the game for our industry. If you read the title and report itself, I’m sure that’ll give you some insight to what’s coming, and to the vast extent of what you can expect Aegis to be working towards. —> 🤝 This comes from teaming up with others within this sector and coming up with new tech to projects driven by our community, within the pipeline you can be confident that what we are building will push the cryptocurrency industry as a whole into a better future, the magnitude to what Aegis brings will not stop until we can confidently say, “Negative security reports across the blockchain are at an all time low, thousands of users are satisfied that Aegis is protecting them and their assets.” We're sticking to our vision no matter what the market does or whatever else comes our way. We plan to build what we set out to and we will see to it that our ecosystem is met. We've been working on some pretty amazing products that will be available within our Dapp, let’s go over what we offer: * AI Audits * Live Monitoring * Penetration Testing * Bug Bounties * Live Watchdog * Token analytics for everyday users, developers, teams, auditors, institutions, investors. ⬇️ Let’s break it down for you in some simple steps: AI AUDITS: We have trained our LLM models as AI AGENTS, these consist of 3 people ( AI AGENTS ) for the audits that are performed. - Audit - Reviewer - Judge Each one analyzes with a different personality, let’s check what personalities our AI AGENTS consist of: 3 different perspective auditors. 1 - Fine-tuned model x amount reads the code and generates the audit. ✅ 2 - Model x amount reviews the code and fact checks thoroughly. ✅ 3 - Model x amount ranks the code based on the severity outcome. ✅ ⌚️ Live Monitoring/Watchdog: The Live Monitoring/Watchdog system is designed to provide real-time surveillance of smart contracts, ensuring the detection and prevention of any potentially harmful transactions or malicious activities. Through the utilization of an AI Agent model, the system is trained to proactively identify and thwart suspicious behavior, thereby safeguarding the integrity of the smart contracts. Also, a paid sophisticated threat detection model is available for more intricate protocols and Dapps, offering an advanced level of protection against potential threats. This proactive approach is crucial in mitigating the risk of exploitation and ensuring the security of the smart contract ecosystem. 🖊️ Pen Testing: Our platform offers Pen Testing services to developers, providing a controlled environment for whitehat hackers to simulate attacks and identify vulnerabilities in smart contracts and protocols. In addition to human whitehat hackers, our AI Agents function as Red and Blue teams, actively engaging in simulated attacks to stress-test protocols and identify potential weaknesses. This comprehensive approach allows developers to proactively identify and address security issues, ultimately enhancing the robustness and resilience of their projects. 🕷️ Bug Bounties: Our Bug Bounty listing platform provides developers with the opportunity to list their protocols and offer bounties to white hat hackers for identifying vulnerabilities. By aggregating millions of bounties from various platforms and utilizing AI tools, we streamline the testing process, reducing up to 80% of the workload typically associated with security testing. This allows developers to efficiently identify and address potential vulnerabilities in their protocols, ultimately enhancing the overall security and resilience of their projects. 🪙 And lot more token analytics features for regular users, this will give you the opportunity to explore our Dapp for yourself and have some fun diving into the security platform of the future! I’m sure you’re excited to try it all out yourself, which is why we have some exciting news to bring to the #Guardians of the blockchain! But just before you continue the read and see the beans have been spilled, we have to take this opportunity to share with you that this large step to becoming a security leader is but only 20% of what we have revealed. This will be at the core of what Aegis stands for and hopes to achieve. The focus here is upon our Dapp, and in time we will slowly bring forward information/updates regarding segments of what makes Aegis a force to be reckoned with. Now that you’re fired up and excited to all of the announcements to come, let’s get to the news you’ve been waiting for! 🎉 We’re spilling the good news, and are happy to say we are now set for public release! The team at Aegis are overwhelmed with the development, support from teams, community, partners and more on what we believe to be an institutional-grade product. But the fun doesn’t stop there, this marks the start of what we aim to become, as it will take time and cycles to become better and better. Constant advancements will be set in place to attain the goal of achieving blockchain security. A statement from our CEO- Brian Hunt: “I can confirm from the security conferences I attended with Centralized security firms Peckshield, Hacken, Certik, BlockSec presentations, they are trying to achieve something similar and it will take them years. Decentralized AI for Security!” This initial drop of our dapp will be to get users signed up to gain access, in which we’ll whitelist users to get the ball rolling. 📣 To end this segment, let’s get the party started with the long awaited Aegis Ai Security Dapp and sign up now!

AEGIS AI

127,936 görüntüleme • 2 yıl önce

💥Happy 3 YEAR SURVIVING A BIOWEAPON Day💥 🐭3 years y’all! I’ve survived 3 years today🐭 •3years I’ve been sick and injured from this poison •And I’m calling it what it is bc I feel “poisoned” every single freaking day •3 years I’ve been mainly bedbound and unable to work as a RN, where before my jab I was once healthy, in the best shape of my life & ready to start a family •Now I’m 39, disabled & can barely do my Activities of Daily Living •i am around 35-40% functional on a good day with having only 4-5 good days in a month •I still have spike protein persistence 3 years later and will continue to produce them until i die bc there is no off switch- i also have t cell depletion along with CD3, CD4, & CD 8 cells- so it has wiped out my immune system completely- VAIDS •Before becoming a nurse, I was blessed naturally with a freakish athletic ability and talent •Any sport I played I excelled in, especially softball •I started playing softball when I was 4 years old. •I skipped tee ball bc I was too advanced and at 4 years old I was playing in coach pitch •I was just an itty bitty thing out there in the sea of these “big kids” and was given the nickname of PEANUT😃 •I was the smallest one out there but also the mightiest. Like they say dynamite comes in small packages.!😆 •In high school i lettered in varsity Volleyball, Basketball, and softball all 4 years. I earned so many accolades in softball and was a super star in my state. I was a 4 time all county, 4 time all conference, 2 time all region, 2 time All state shortstop and pitcher, County player of the year, and 2 time State Champion 👊✊ Those were the happiest days of my life. After high school I went on to play college softball at a D2 school instead of going professional or playing D1 to be close to my family after my moms death my senior year. I played 2 years of college ball and broke a few records my freshman year one being stolen base record: I was quick like lightning and my fastest time clocked in running to first base was 2.78 seconds in 40 feet 🐭 Of course I was lead off batter. I would get on base, steal 2nd and 3rd and would get hit home to score every time😃 I was also being scouted to play professional softball but pursued being a nurse instead. I am now confirmed, diagnosed and a documented adverse reaction to the mRNA vaccine with temporal association due to symptoms occurring 8 hours after my injection I was in cytokine storm by day 10 of my injury and I still currently am in it 2 years later. •My past medical history only consisted of a pollen allergy which I took daily Claritin for. That’s it No surgeries, or other problems. I didn’t even have a PCP at the time bc I was never sick and if I did get sick I would always just see my athletic trainer while at college or the urgent care. •I now suffer not only with being in cytokine storm, but also a bunch of new onset diagnosis that it has caused. POTS (postural Orthostatic tachycardia syndrome) , MCAS (mast cell activation syndrome) Mthfr gene mutation, tremors, muscle mass loss, neurocognitive issues, monocyte and macrophage activation with all three monocyte likes expressing S1 Vax spike, mitochondrial failure, nitric oxide pathway failure, shingles, ebv reactivated, hot flashes, ovarian failure, severe adrenal insufficiency, leaky gut, hypertension, inappropriate sinus tach with pacs, pvcs, and ventricular trigeminy, adhd, depression, anxiety, ptsd, ocd, extensive hair loss alopecia, skin rashes and bumps, syncope, dizziness, tinnitus, shortness of breath on exertion , amyloid fibrin micro clots and activated platelet cascade, joint pain and swelling, palpitations and the list goes on. •I speak out about my injury bc this poison needs pulled from the shelves ASAP and investigated 💯 💜Just Keep Swimming💜 Lyndsey, RN

Lyndsey, RN 💜🐭

401,307 görüntüleme • 1 yıl önce

When the season began, many doubted Arteta's ability to win a trophy. His tactics and decisions faced staunch criticism, and even I questioned if he was right for the job. Critics even questioned how he dresses, walks and behaves on the touchline. He is too emotional, some said. Why is he always agitated? He is too animated. He doesn't inspire his players enough. The role is too big for him, others loudly bleated. Then came the 4-match blip, during which Arsenal were knocked out of two tournaments, and the 10-point gap was closed. The epitaphs on Arteta's grave were already erected. He has bottled it again. He must be sacked. He is not fit for the job. They described Pep and others as perfect and how much better they were than Arteta. Last Monday, we all saw Arsenal place one hand on the Premiership trophy, and I watched from the Emirates as Arsenal qualified for our first Champions League final in 20 years. Even in this moment of clear history unfolding before our eyes, some still maintain that Arsenal should have scored 5 goals, not just the solitary goal at the Emirates. Arteta is still not good enough. They say oh he will still lose the final and bottle the league with 3 games to go. In all this, Arteta has remained focused. He knows that the only opinion that truly matters is the Board's. They set his KPIs. They get briefings from him on the endgame. His tunnel vision will see him challenge for the trophy and possibly win the Champions League for the first time in Arsenal's 139-year history in Budapest. He will most likely end a 22-year Premier League drought as well. That will be his legacy. They can hate him and find all the faults, but one day, a statue of Arteta will be erected at the Emirates Stadium, and all the naysayers will have is the bitter aftertaste of their bile and hate in their mouths. This post is NOT about football, Arteta, or Arsenal, but about posterity and for those discerning enough to see its true message. Eyes Fixed On The Prize! 🦁🇬🇭

Sam 'Dzata' George 🦁🇬🇭

18,837 görüntüleme • 2 ay önce

THE ADRENOCHROME EMPIRE: What is driving the child trafficking demand? Child sex, organ harvesting and Adrenochrome. This is a big deal. Adrenochrome is an Elite drug they have used for many years. 10 times more potent than heroin with mystical qualities to make you look younger. How is Adrenochrome produced? When a child knows he's going to die his body secretes adrenaline. It is the worst horror ever seen. The child is terrorized and screaming, thus increasing the amount of adrenaline that is flowing through their body. They are then killed and the Adrenochrome is collected with a needle and syringe from the base of the back of their neck and spinal column. Once collected, the chemical like drug can be sold on the black market at exorbitant prices. These innocent children are deliberately terrorized for hours and sometimes days to increase the amount of adrenaline produced in their innocent bodies and then they are brutally murdered. Their terrorized blood, Adrenochrome is then sold to Elites and any person around the world willing to pay for it. Human trafficking and child trafficking with all its evil components combined is a $152,000,000,000 Billion Dollar Business. We must save our innocent children. Jim Caviezel is the star of Sound of Freedom which portrays the true story of a child trafficking rescue operation by Tim Ballard. The Sound of Freedom has the potential to change the world and end child trafficking by bringing awareness to this evil. Many agents who have witnessed first hand all these atrocities against innocent children are terrified to come forward because they think they will be killed. This movie has the potential to move their hearts and give them the strength not to be afraid, but to bravely expose these atrocities to the world. This is a clear and present danger. We need all the government agents who eye witnessed these atrocities to come forward as whistleblowers and bravely do the right thing. You must share this horrific truth with the world. Millions of children's lives depend upon you not being afraid to act. Remember, when God tells you to do something, you do not hesitate. For God's children are not for sale. There are many child sex islands besides Epstein Island and this is one of the reasons why they do not want you to see the Sound of Freedom. You have a lot of government agencies involved in child trafficking. Jim Caviezel says, yes 100 percent all the three letter agencies are involved in child trafficking. Absolutely, all of them which includes DHS, FBI, CIA, ICE, DOJ, DOD, HHS. Not every person in these agencies are involved, but the most powerful at the top are all involved. Who controls the 3 letter agencies? The Committee of 300. 2 Million children are sex trafficked every year and 2 million more are trafficked for organ harvesting. This is a completely organized operation of child trafficking demand and supply by our government agencies and wealthy bloodlines known as the Committee of 300. Jim Caviezel spoke to government agents who revealed to him that a barrel of body parts of children, which include blood, Adrenochrome and all the parts that are in the mothers womb goes into a plastic barrel that is sold for $77,000 thousand dollars and then shipped to Bio Labs in Ukraine and other Bio Labs around the world. The three letter agencies DHS, CIA, FBI, ICE, DOJ, DOD, HHS he believes are organizing these $77,000 thousand dollar child body part barrels. HHS Whistleblower testified that 85,000 unaccompanied children disappeared. They did not disappear, they are being trafficked by the U.S. Government under the control of the Pedophile Committee of 300. Jim Caviezel also says he received from the best of the best sources that Hunter Biden's laptop will show Adrenochrome. Ambrosia is the street term or Elite term used for Adrenochrome. This is the worst evil I have ever seen, he says. Many government agents who eye witness this evil do not last long in the field because the atrocities are too shocking and traumatizing, causing emotional damage. Let me be clear, Tim Ballard never went into the Adrenochrome with Jim Caviezel at this time, Tim saw the organ harvesting, but Jim personally saw and heard the screams and murder involved in Adrenochrome from the evidence the agents had shown him. After seeing this he was not able to sleep for two years. In the State of California lawmakers want to make it legal to kill babies up to 27 days after their birth. This is an all out attack, a war on God's innocent children. This is a war of good versus evil. A war we all must fight without fear until we eradicate every last trace of this evil from off the surface of our Earth.

Truth Justice ™

8,155,550 görüntüleme • 3 yıl önce