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vfx test with claude

14,717 просмотров • 25 дней назад •via X (Twitter)

Комментарии: 17

Фото профиля Hun0
Hun025 дней назад

The vfx is from my asset packs, made the project with UE5.8 and Claude for test

Фото профиля Mobwithu
Mobwithu25 дней назад

Comment ? 😅 c’est hyper propre

Фото профиля Modestas
Modestas25 дней назад

Looks sick, just for interest, what model and reasoning?

Фото профиля Hun0
Hun025 дней назад

If you meant this: Claude opus 5.5 I am quite noob in this haha

Фото профиля Jaatster | जाटस्टर 🇮🇳
Jaatster | जाटस्टर 🇮🇳25 дней назад

is this unity?

Фото профиля Hun0
Hun025 дней назад

Unreal!

Фото профиля Jaatster | जाटस्टर 🇮🇳
Jaatster | जाटस्टर 🇮🇳25 дней назад

explains the quality of the effects such a tough choice now deciding which engine to use now that we can build with any engine for me godot has yielded the most balanced results between quality, performance and token consumption while building

Фото профиля Hun0
Hun025 дней назад

For being a visual effect maker, I am struggling the path i should go for. Do you feel vfx in godot matches quality of the project?

Фото профиля Jaatster | जाटस्टर 🇮🇳
Jaatster | जाटस्टर 🇮🇳25 дней назад

from my experience it has been unreal > unity > threejs > godot if we speak purely in terms of how good the quality can get then ofc the current project I'm working on doesn't need such high quality vfx too godot comes out on top in dev speed, least token usage and just overall more hacky for the ai to work with for me its more important to build a working game loop first and a game that feels fun to play it would be much easier to port the game into a new engine when its ready and then do polishing on the vfx (if i need) frontier models are way too good at porting game engines while maintaining full functionality and accessibility

Фото профиля DEVLIN
DEVLIN25 дней назад

@hun0fx You are saying AI is really good with unreal engine more than Godot? how is that possible when Godot language is very similar to python which AI is great at?

Фото профиля Jaatster | जाटस्टर 🇮🇳
Jaatster | जाटस्टर 🇮🇳25 дней назад

read again what i replied to the vfx quality bar is much higher in unreal engine. it would take AI a lot of tokens and back and forth to build things properly in unreal engine but it can produce much better quality in unreal engine while being expensive to work with i don't know exactly what makes godot easy to work for AI but it just works so efficiently in terms of token usage and very very fast to iterate

Фото профиля Ricky
Ricky25 дней назад

Where'd you get the animations and vfx? is the doll's physics made by claude?

Фото профиля Rome
Rome25 дней назад

How do u get such fluid animation with claude

Фото профиля ai
ai25 дней назад

Did opus model the sprites for you? Or did you import?

Фото профиля Mathieu Rakoto -🛎️Open to work 🛎️
Mathieu Rakoto -🛎️Open to work 🛎️24 дней назад

With your experience, do you think using ai for vfx (as a tool) is interesting ? Or it is more a danger for vfx artist 😅

Фото профиля 1337h4x
1337h4x25 дней назад

i am struggling so much to get good vfx in ThreeJS/WebGPU 😭 UE has soooo many better options

Фото профиля Balance
Balance25 дней назад

Beautiful

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