正在加载视频...

视频加载失败

Vtuber Off the Shoulder Jacket rig wip ✨

39,895 次观看 • 3 个月前 •via X (Twitter)

12 条评论

mokunachoi🐉3D Comms: Waitlist Open 的头像
mokunachoi🐉3D Comms: Waitlist Open3 个月前

since a few ppl asked this is done with Location Constraints, and it'll be exported with Unity using Position Constraints

Mr Zing 的头像
Mr Zing3 个月前

thanks for da free tech mo muahaha 🫳

𝗞𝗔𝗥𝗜𝗛𝗔 🌘🍀 𝟯𝗗 𝗔𝗿𝘁𝗶𝘀𝘁 ☻ 的头像
𝗞𝗔𝗥𝗜𝗛𝗔 🌘🍀 𝟯𝗗 𝗔𝗿𝘁𝗶𝘀𝘁 ☻3 个月前

It deforms so beautifully 🥺 Is it ok to ask if it was modelled in A or T pose?

mokunachoi🐉3D Comms: Waitlist Open 的头像
mokunachoi🐉3D Comms: Waitlist Open3 个月前

modeled in A pose!

𝗞𝗔𝗥𝗜𝗛𝗔 🌘🍀 𝟯𝗗 𝗔𝗿𝘁𝗶𝘀𝘁 ☻ 的头像
𝗞𝗔𝗥𝗜𝗛𝗔 🌘🍀 𝟯𝗗 𝗔𝗿𝘁𝗶𝘀𝘁 ☻3 个月前

Thank you!

Axie 🗡️🥭🍂 Winter Whiskers - WISHLIST NOW! ✨ 的头像
Axie 🗡️🥭🍂 Winter Whiskers - WISHLIST NOW! ✨3 个月前

Looks so good! Incredible job as always 🩷 I could never figure out how to set it up in unity. Brain just errored out lol. If you ever do a tutorial for the full process I'll be right there watching 👀

Victoria 的头像
Victoria3 个月前

That’s very cool. I was working on something similar before I had to catch a flight for work. It’s the first thing I plan to finish when I get back home.

mokunachoi🐉3D Comms: Waitlist Open 的头像
mokunachoi🐉3D Comms: Waitlist Open3 个月前

Vtuber Rhea

Konshu 的头像
Konshu3 个月前

Am I the only one who wanted the flapping to go faster for laughs?

kvnvl 的头像
kvnvl3 个月前

Is this done with drivers or transformation constraint? Or is it both?

fynesith 的头像
fynesith3 个月前

these are done with drivers am I right? so are drivers function transferrable to other software such as game engine, or whatever tools vtuber use?

🦕MechGreggorArt🦖 的头像
🦕MechGreggorArt🦖3 个月前

How are you driving the jacket bones?

相关视频