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wait... MiMo V2.6 Pro understood my messy sketch and turned it into a playable 3D game. I literally drew START, GOAL, LAVA, two boxes, and a wall by hand. Then gave the sketch to MiMo V2.6 Pro. What came back was an actual playable 3D level, with the objects... show more
63,908 просмотров • 2 дней назад •via X (Twitter)
Комментарии: 29

That demo made me look at the benchmarks. MiMo V2.6 Pro scores 46 on the Artificial Analysis Intelligence Index, putting it #1 among open-source models and just one point behind GPT-5.6 Sol. It also ranks ahead of Qwen3.8-Max, Kimi K3, and GLM-5.3.

The multimodal side matters here too. MiMo V2.6 Pro can work across text, images, audio, and video, and is built for longer, more complex agentic workflows. Compared with V2.5, Xiaomi says V2.6 nearly doubles intelligence while keeping API pricing unchanged.

And Xiaomi is already showing where MiMo could go next. Its HySparse2 research targets long-context agent workloads, reducing the compute and memory needed as context grows while improving retrieval across very large contexts.

Try MiMo V2.6 Pro here:

That's all for now. If you enjoyed reading this post, please : Like, repost, and follow me @Damn_Coder for more!

I like that MiMo can actually carry a task across different modalities.

Same.

The sketch-to-game jump is pretty satisfying to watch.

Turning that rough sketch into a playable level is seriously impressive. Xiaomi is moving surprisingly fast with MiMo V2.6 pro

Exactly. I wasn’t expecting it to follow the rough layout that well.

This is insane sketch to playable game is next level super impressive

Definitely one of the coolest MiMo demos I’ve tried so far.

amazing how it turns rough ideas into reality

No polished mockups, just an idea and a rough drawing. That's impressive.

That's wild! It's like magic how it can take your drawing and just make it a game. Super cool.

Right? Seeing that messy drawing actually become playable was the fun part.

YTou gave it kindergarten-level art direction and still got a working levelhis is absurdly cool!!

😂 That’s exactly what made the test so good. Zero artistic skill required.

I’d definitely try this with one of my own sketches.

You should. I’m already thinking about what to draw next 😂

That sketch-to-game workflow is wild

It makes prototyping ideas feel ridiculously easy

Mimo v2.6 is seriously a very underrated model

Agreed. more people should be testing it.

Sketch to playable 3D world from just START, GOAL, LAVA? That's pure magic MiMo V2.6 Pro is thinking like a builder, not just a model!

Sketch-to-game is a wild leap forward.

and this still feels like a pretty early glimpse of what’s possible.

Sketch to playable game is a huge leap.

Yep, this is where multimodal models start getting really useful.
