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WASD ruins anivia?

545,804 次观看 • 1 年前 •via X (Twitter)

36 条评论

Ferreira ➳ 的头像
Ferreira ➳1 年前

Oh no, the 13 anivia players are going to be devastated

Arden 的头像
Arden1 年前

unplayable is a ridiculous thing to say. No you would just need to play the situation different. With wasd he would probably hug the wall up, so now you would just either place wall differently or use q differently.

Veigarv2 的头像
Veigarv21 年前

You havent olayed anivia

Diakou 的头像
Diakou1 年前

yeah doubt this would exist in WASD, he'd just hug wall actually a concern i haven't thought about out of like the million other oddities this is going to bring christ

Kozią 的头像
Kozią1 年前

WASD ruins most of the champions because they were never designed with WASD in mind.

break the cycle 的头像
break the cycle1 年前

oh no the hitler champ will be "unplayable" cus now he actually has to hit his only skillshot

Kola 🩵 的头像
Kola 🩵1 年前

Ppl saying to just hit the Q normally are legit silver it's incredibly easy to react dodge anivia Q alone and wasd make it so much more accessible and consistent for everyone

Megan Bess 的头像
Megan Bess1 年前

get good, please

Stereotypical 的头像
Stereotypical1 年前

I do lowkey feel like WASD is going to break the game strictly for things that rely on auto path interruption such as this, as well as champs who rely on animation canceling or movespeed kiting. I think it’s going to make those types of champs OP

Peevan 的头像
Peevan1 年前

Lets be honest this decision to introduce WASD is mainly because riot wants more profits. Theres no way they think uprooting a game that has been balanced around 1 control scheme for over 15 years is smart for competitive integrity and overall gameplay functionality.

Katten 的头像
Katten1 年前

i guess it depends if running into a wall with WASD will just make them stop moving or if it will try to move around it, it might just work the exact same to avoid making chars stuck in place and not moving from minion block or other minion coded spells blocking their path

Thé 的头像
Thé1 年前

what about just hit Q on the opponent ? and not miss your Q

LordOfStalkers 的头像
LordOfStalkers1 年前

yes in smite you'd just hug the wall

Royal - Wild Rift 的头像
Royal - Wild Rift1 年前

In Wild Rift he would run into the wall so I am suspecting it works the same with WASD

Koish_ii 💙 的头像
Koish_ii 💙1 年前

I never thought about character-specific stuff, yeah this is gonna make leading shots nearly impossible if everyone can strafe like it’s a hero shooter What the hell is WASD Riven gonna look like lmao

Levilan 的头像
Levilan1 年前

Claro Fallas una Skill usas un Bug para que le dé la Skill. Solucionan el Bug y es culpa de los desarrolladores que arreglan el bug. Es como cuando te meten en la cárcel yorkick te quedas atascado, porque tu personaje no puede salir de la cárcel, y tu personaje al Clicar fueran no autoataca al muro automáticamente para escapar de la cárcel.

HANCOCK 的头像
HANCOCK1 年前

surely you just anivia wall them once if they auto path they are mouse user and if they run into the wall they are wsad user then you just Q appropriately in the future

david 的头像
david1 年前

questionable mechanic in the first place. wouldnt be too sad if that wouldnt be possible anymore

Sam 的头像
Sam1 年前

I sure hope so

Devo 的头像
Devo1 年前

WASD is never making it to ranked servers and competitive you shouldn't worry about it really

Zadora☆ 的头像
Zadora☆1 年前

not only that, but kalista is turbo broken in a WASD commands, you just need to aim your mouse on the target and spam auto atk and jump around with it

Strong Porco 的头像
Strong Porco1 年前

brutal ter que acertar as skills @raulmonoanivia compartilhe pensamentos

Wylly 的头像
Wylly1 年前

Yes bro having different movement commands will definitely make half of the roster of the game completely unplayable and impossible for them to ever land skillshots

Anarchy | Commissions: OPEN 的头像
Anarchy | Commissions: OPEN1 年前

Most likely, it will autopath, so nothing will change.

Mingle 🐧🐱💻🏎 的头像
Mingle 🐧🐱💻🏎1 年前

The whole game is balanced around using a mouse. This can destroy the game for months or even years and I don't get how Riot can't see it. A lot of champions are going to become instantly useless.

Kazuuthefang 的头像
Kazuuthefang1 年前

no offense why dont you jsut wait and test it on pbe urself?

Kasyan HxH420 #GoLOUD🏳️‍🌈🏳️‍⚧️🏴‍☠️ 的头像
Kasyan HxH420 #GoLOUD🏳️‍🌈🏳️‍⚧️🏴‍☠️1 年前

@igkaori @Djcatatau11 O WSAD VAI ACABAR COM A ANIVIAAAA

Anathema 🙏 的头像
Anathema 🙏1 年前

if it works like other games i play, Swain would just run up along the wall if he keep pressing the buttons

Clayton. 的头像
Clayton.1 年前

I mean you can still have the same interaction of bouncing back once wall is cast. If wall wasn’t placed correctly the auto path would still just have you hugging the wall and stun is missed.

JB 的头像
JB1 年前

I can dodge that right now, as I would cancel the auto path by clicking up.

Eagle 的头像
Eagle1 年前

Respectfully autopathing is only there to fix not always having an instant input due to constant clicking needed. The innovation of WASD doesn’t break Anivia. It just requires players to adapt and unlearn a playstyle that has been engrained into the playing. It’s innovation.

Λthelas 的头像
Λthelas1 年前

@FirechargeRap

breaduh 的头像
breaduh1 年前

maybe land the skill ?

021𓃦𓃥 的头像
021𓃦𓃥1 年前

nahhhh abusing auto pathing isn’t a tech it’s just 2006 dumb game design

HEKTO🔻🇮🇹 的头像
HEKTO🔻🇮🇹1 年前

good, fuck birb abusers

#1 Duoking1 Fan 的头像
#1 Duoking1 Fan1 年前

You just made a very strong argument for why WASD might actually have some good impact.

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