ๆญฃๅœจๅŠ ่ฝฝ่ง†้ข‘...

่ง†้ข‘ๅŠ ่ฝฝๅคฑ่ดฅ

Watch this before pursuing a career in game development. I don't think I could do it ๐Ÿ˜‚

354,655 ๆฌก่ง‚็œ‹ โ€ข 2 ๅนดๅ‰ โ€ขvia X (Twitter)

9 ๆก่ฏ„่ฎบ

Raf Grassetti ็š„ๅคดๅƒ
Raf Grassetti2 ๅนดๅ‰

true story

Nate Stephens ็š„ๅคดๅƒ
Nate Stephens2 ๅนดๅ‰

Fun times. I was the artist who built that section of the swamp level. I made the column, broke it, and ran the simulation on it. I donโ€™t remember it being that hard haha.

๐”พ๐• ๐•• ๐•Š๐•๐•’๐•ช๐•–๐•ฃ ๐•‹๐•’๐•”๐•ฅ๐•š๐•”๐•š๐•’๐•Ÿ โš”๐Ÿ”ฅ ็š„ๅคดๅƒ
๐”พ๐• ๐•• ๐•Š๐•๐•’๐•ช๐•–๐•ฃ ๐•‹๐•’๐•”๐•ฅ๐•š๐•”๐•š๐•’๐•Ÿ โš”๐Ÿ”ฅ2 ๅนดๅ‰

Cory even nearly 20 years ago was stressing AAA game development๐Ÿ˜‚ He and the team made a masterpiece with Gow2 and should be proud๐Ÿ‘

Kayla Arenas ๐Ÿฆโ€โฌ›โ„๏ธ๐ŸŽ ็š„ๅคดๅƒ
Kayla Arenas ๐Ÿฆโ€โฌ›โ„๏ธ๐ŸŽ2 ๅนดๅ‰

you learn the pipeline steps and learn to work as a team that's why you can't be too precious with your work too - you have to realize that everyone is an expert in their specific discipline and respect how much goes into each part of the process it's bigger than us โค๏ธ

PUPPET COMBO ๐ŸŽƒ ็š„ๅคดๅƒ
PUPPET COMBO ๐ŸŽƒ2 ๅนดๅ‰

Go solo so you don't have to interact with actual humans

Terkion Game Dev ็š„ๅคดๅƒ
Terkion Game Dev2 ๅนดๅ‰

I want to watch the full documentary ๐Ÿฅน

Count_Apostasy ็š„ๅคดๅƒ
Count_Apostasy2 ๅนดๅ‰

I think what people should take away from this is the level of work that goes into games the next time they want to complain over simple things. As a major fan of God of War. I praise SMS. People need to sit back and appreciate what we can experience

Stephen ็š„ๅคดๅƒ
Stephen2 ๅนดๅ‰

well everyone has their own job, its not that bad, but game directing? hell nah

Izzy ็š„ๅคดๅƒ
Izzy2 ๅนดๅ‰

Remember the "Level Guys": He meant 3D Prop Artist, 3D Environment Artist, Texture Artist, Rigger and Level Designer. It's not just one person. Each job is a specialization in itself.

็›ธๅ…ณ่ง†้ข‘