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WE DID IT! WE HIT 128 PLAYERS!
36 Yorum

The Sidewinder Pic (2026)

I was in there with my Nintendo switch!

We were here

We’re so back

how we can access this ?

@DieuAulas none of the links they post here work

@DieuAulas

@Elpannto @DieuAulas If need a copy to mcc 4 download this ?

@Elpannto @DieuAulas No, you need an ISO for the xbox version of halo CE

a rocket across the map could get a killionaire in 4 seconds kinda wild

Every guy will see this video and say “hell yeah”

I WAS HEREEEEEEEEEEEEEEEEEEEEEEEEEEE - DesoBOTx

Not shown: getting fired at from all directions at 20 FPS and having zero individual impact on the match

Low framerate is just due to my laptop. The game still ran smoothly on my phone

What exactly was 343 Industries doing for all these years, man... Seeing this and Halo 3 Permafrost with 32 players has me at a loss. 15 years, they sold us Halo Reach but gutted into a campaign fork with UE5. They have legal ownership of the source code. And we have this now?

This is incredible, congrats to everyone involved. Now please port this energy over to PlanetSide 2 somehow. 😂 128-player Halo is already wild, but imagine using that as the building block for the game PS2 was destined to become: huge persistent faction wars, stitched battle sectors, thousands or even tens of thousands of players fighting across one broader campaign. If AI-assisted decomp/recomp and netcode work can keep pushing these old limits apart, PS2-scale warfare feels like one of the most exciting places to aim next.

I'm in this video

This is like when the primates touch the Obelisk in 2001.

Halo Wars, but in First Person! 😁

The brotherhood is beautiful

Yes lt brother 🇱🇹🇱🇹🇱🇹🇱🇹

Lol. I love the chaos

Se podría hacer lo mismo en campaña legendaria sería superior

@99mustdie

Revolution!!!!!

127 vs 1 scorpion tank just to see what the kill streak would sound like. End the game (score to 100) in one single shot

@lightspeedkwc stuff of dreams

This is what happens when Dr Halsey figures out how to lower the cost of making SPARTAN II's

gaming is saved

the codes were never leaked. new ai models got good at turning a game's compiled code back into readable source, so small teams are building native pc ports of old games, like halo 1 running in a browser with 128 player online

HOLY SHIT

RED VERSUS BLUE: RELOADED

The rings have been deactivated and life can flourish once again!

oof the lag

Tbh it's just my laptop. The game actually runs smoother on my phone (I was playing on it too at the same time)

128 players and my Tamagotchi still hasn’t evolved past the "demanding snack" stage-guess it’s waiting for a bigger audience.

