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We encountered a lot of challenges while developing a Soulslike game in first-person. Big bosses present a BIG problem! We use dynamic FOV scaling where the camera stretches your vision in front of oversized enemies. This makes it easier to see attacks and time your parries.

33,556 görüntüleme • 6 gün önce •via X (Twitter)

20 Yorum

Valor Mortis profil fotoğrafı
Valor Mortis6 gün önce

You can watch a whole Behind the Scenes video on @IGN

محمد بشه profil fotoğrafı
محمد بشه6 gün önce

Please… consider adding Arabic language support to your game. 🥺 It would mean so much to us Arabic-speaking players. We are a much larger community than you might imagine, and we truly hope you’ll give us the chance to experience your game in our own language. ❤️

VectorGaming profil fotoğrafı
VectorGaming6 gün önce

Ah yes. So there was simply too much otherworldly horror to be contained within the default 1st person fov. Actually I think the solution turned out pretty great. It's a bit fish-eyed but in a way it feels like it belongs.

Andy Lunique profil fotoğrafı
Andy Lunique6 gün önce

Do you think Ultra Wide Users will have an easier or harder time?

Dark Schneider 👁️ profil fotoğrafı
Dark Schneider 👁️6 gün önce

Let’s hope for a humanoid final boss fight

Sienkiewiczolog 🇵🇱 profil fotoğrafı
Sienkiewiczolog 🇵🇱6 gün önce

Chyba sporo deszczu jest w tej grze. Będzie można poczekać aż siąpić przestanie? Żal umierać w taką pogodę...

GP游戏脉动 🎮 profil fotoğrafı
GP游戏脉动 🎮6 gün önce

The concept art is insane 😍

Eswar profil fotoğrafı
Eswar6 gün önce

I hope this game sells well because we need more of this innovation.

Feenex profil fotoğrafı
Feenex5 gün önce

I'm so excited for this game! Do you have any estimate on how long it takes to beat?

Basedmma profil fotoğrafı
Basedmma6 gün önce

I love how open u guys are about it being a first person soulslike I will be buying

Kaito profil fotoğrafı
Kaito6 gün önce

Okay this is interesting

Carl O profil fotoğrafı
Carl O5 gün önce

Thank you for this innovation. I cant stand not being able to see a whole boss during a fight due to camera restrictions

Mugrito⛧⁶⁶⁶⛧ profil fotoğrafı
Mugrito⛧⁶⁶⁶⛧6 gün önce

I can't wait! 😬

OBJAMA profil fotoğrafı
OBJAMA6 gün önce

Please release on gog

Visitor profil fotoğrafı
Visitor6 gün önce

What engine is it built on?

Michael Mordevich profil fotoğrafı
Michael Mordevich6 gün önce

Smart

Phantom profil fotoğrafı
Phantom5 gün önce

this sounds both clever and like a motion sickness nightmare, hope you know what you're doing

Segiro profil fotoğrafı
Segiro5 gün önce

How about a 3d person mode?

Kaptain Kerch profil fotoğrafı
Kaptain Kerch6 gün önce

Interesting solution can’t wait to try it out in action. This was a big complaint for me for most souls games that decide to include bosses who can off screen you in a blink of an eye.

EnginerdYK profil fotoğrafı
EnginerdYK5 gün önce

I don't know why, but I can't stand first person games unless VR. Art looks great, but won't be playing this.

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