Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

We finally have our 'Hollow' surface shader: > Chromatic depth/intersection triangles. ✨ 🌀 Combining w/ physics would be next.

87,877 Aufrufe • vor 1 Jahr •via X (Twitter)

7 Kommentare

Profilbild von NekoShark
NekoSharkvor 1 Jahr

Omg this looks so cool!!✨

Profilbild von Nestor :: 🗿
Nestor :: 🗿vor 1 Jahr

This looks great! Looking forward to the graph; no clue how you’re overlaying the grid on the other objects. (I guess even the ‘plain’ objects are also using the shader and responding to the distance-to-intersection?)

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

Post-processing grid. 🙂

Profilbild von Dennis Jensen @ Game Dev
Dennis Jensen @ Game Devvor 1 Jahr

Extremely cool!

Profilbild von Chipboard
Chipboardvor 1 Jahr

WOW, that is BEAUTIFUL!

Profilbild von Ollora Queen D' Esmioclaer
Ollora Queen D' Esmioclaervor 1 Jahr

Ooooooh like that one black hole thing in bee and puppycat

Profilbild von JustMatrix
JustMatrixvor 1 Jahr

@ArtistCoretan Woah! looks cool 😊

Ähnliche Videos